To Answer the Question About Lag

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: To Answer the Question About Lag

Postby mvgulik » Thu Aug 23, 2012 11:07 pm

Example(?), As this is a different forum section. + Felt like doing something with list's.
Topic that are intended to draw in new/noob users should of course be maintained as stickies.
----------------------------------------------------------------------------------------------------------------
.
  1. == General Client Help. ==
    1. Custom Client Troubleshooting flowchart
      by Mqrius » Sun Nov 14, 2010
      "<self explanatory>"
  2. == Client Mods. ==
    1. Game Client modified by Ender
      by EnderWiggin » Tue Jan 18, 2011
      "<self explanatory>"

    2. Boshaw's various client mods
      by boshaw » Wed Sep 07, 2011
      "<self explanatory>"

    3. Game Client modified by arksu
      by ark_su » Mon Nov 15, 2010
      "<self explanatory>"
  3. == Resourse Mods/Modding. ==
    1. LIST: Graphic Mods
      by Phades » Fri May 06, 2011
      "This is an attempt to organize all Graphics Mods in a central place."

    2. Reskinning and Image Modding
      by theTrav » Thu Mar 18, 2010
      "HavenResUtil topic (Superseded by 'Resource Layer Utility' btw)"

    3. Resource Layer Utility
      by boshaw » Mon Nov 07, 2011
      "[i]Resource-file layer decoder and encoder. The tool to use for res-modding."

    4. Daji's Graphic mod
      by Daji » Wed May 04, 2011
      "Major graphic mod."
  4. == Client/Game Tools ==
    1. Custom Client Launcher [v005] (Use when Auth server is down)
      by Faerdan » Mon Sep 05, 2011
      "..."

    2. World 6 Mapping
      by algeralith » Sun Mar 20, 2011
      "..."
----------------------------------------------------------------------------------------------------------------
;)
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: To Answer the Question About Lag

Postby borka » Thu Aug 23, 2012 11:31 pm

  1. == General Client Help. ==
    1. Custom Client Troubleshooting flowchart
      by Mqrius » Sun Nov 14, 2010
      "<self explanatory>"



    2. Java SE (JRE7/JRE6) dl urls, test Java ...
      by borka » Thu June 07, 2012 - OP gets steady updated
      "<self explanatory>"

?!? So i don't have to Bump it - should be moved to Wizards Tower then too ?!?

Also the Flow chart image in Mqrius OP gives a message that the image can't be shown because it contains errors - someone might edit it to the url i posted: http://puu.sh/AgFu (here: viewtopic.php?f=27&t=12278&start=310#p350004)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: To Answer the Question About Lag

Postby mvgulik » Fri Aug 24, 2012 4:55 pm

borka wrote:?!? So i don't have to Bump it - should be moved to Wizards Tower then too ?!?

?. Assuming that comment is not for me.

[Semi on/off-topic.]
See I mist your "strike!" topic. ... Could have joined you ... If I was better at helping, and I not already lost most general interest in HnH forum. (last part in my case not related to Mod's in general, or current moderation. Although I think a forum needs at least one active(foreground) moderator.
[/Semi on/off-topic.]
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: To Answer the Question About Lag

Postby dagrimreefah » Sat Aug 25, 2012 6:35 pm

GOD FUCKING DAMMIT LOoftar you fucking RETARD WTF does it take to code for JAVA of all things so we don't have fucking 22 SECOND (I counted) lag spikes every 2 fucking MINUTES. ARE YOU a fucking IDIOT OR SOmething? You code that trashy garbage on PURPOSE? If not, you shouldn't be ALLOWED TO TOUCH netcode... MORON!!!!!!!










Whew, there, feel better already. Back to the game :D
User avatar
dagrimreefah
 
Posts: 2635
Joined: Wed May 25, 2011 3:01 am

Re: To Answer the Question About Lag

Postby borka » Sat Aug 25, 2012 6:43 pm

@Grim as stated different times :
that Lag hasn't to do with Java but with the XFS filesystem running on server and prolly it's flaws when journaling...
The XFS maintainers are working on that and prolly improvements make it into the next Kernel...and i'm sure Loftar is informing himself about this...


dagrimreefah wrote:Whew, there, feel better already. Back to the game :D

great! :D
guess we need a steaming off subforum soon ;)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: To Answer the Question About Lag

Postby dagrimreefah » Sat Aug 25, 2012 7:12 pm

borka wrote:@Grim as stated different times :
that Lag hasn't to do with Java but with the XFS filesystem running on server and prolly it's flaws when journaling...
The XFS maintainers are working on that and prolly improvements make it into the next Kernel...and i'm sure Loftar is informing himself about this...

Yeah, I remember. I just wanted to blame it all on Loftar though... It helps the anger-venting process ;)
User avatar
dagrimreefah
 
Posts: 2635
Joined: Wed May 25, 2011 3:01 am

Re: To Answer the Question About Lag

Postby Alamarian » Sun Aug 26, 2012 12:01 am

I want Loftar to get screwed in the arse by a thousand dicks for the server crashing and being laggy. But then I remember he coded this awesome, free game that I am (getting re)attached to. So, maybe more like two dicks. With a little lube. Not much though.
"The path of my life is strewn with cowpats from the devil's own satanic herd."
User avatar
Alamarian
 
Posts: 310
Joined: Mon Dec 14, 2009 11:23 pm

Re: To Answer the Question About Lag

Postby Кузьма3 » Sun Aug 26, 2012 2:44 am

So, why it wasnt lag before?
Кузьма3
 
Posts: 2
Joined: Thu Feb 23, 2012 5:10 pm

Re: To Answer the Question About Lag

Postby borka » Sun Aug 26, 2012 5:07 am

There where times when there was no lag...and the answer where the lag comes from was given too ...
Last edited by borka on Sun Aug 26, 2012 5:53 am, edited 1 time in total.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: To Answer the Question About Lag

Postby sabinati » Sun Aug 26, 2012 5:28 am

jordancoles wrote:The game was coded poorly by Loftar (game dev)


this is pretty inaccurate
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

PreviousNext

Return to How do I?

Who is online

Users browsing this forum: Claude [Bot], Google [Bot] and 1 guest