Constitution

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Re: Constitution

Postby Axehilt » Sat Oct 17, 2009 4:03 am

Well I tried to avoid using the wiki to comment on blatant balance issues like Dex only reasonably being increased by Pirozhkis. Figure I'd save that commentary for the suggestions forum ;)

A few of you seem new to wikis, adding forum-like commentary instead of just outright changing the incorrect entry. If it's wrong just change it! Also I wanted to keep the examples very brief (even 3 examples for one att seemed a bit much to me.) Because it's mostly about what the attributes do -- if you want to see the big list of what food does what, you should refer to the FEP table (and hopefully someone can update that?)

It just seems like a weak design that there isn't a clear high-tier food for every attribute. And if a certain attribute is intended to be harder to raise, the availability or FEPs of that food would be lower. Mixing the availability of an attribute with other attributes seems like a weak design because you're just randomly hoping you don't roll poorly.
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Re: Constitution

Postby sabinati » Sat Oct 17, 2009 4:37 am

[quote="Axehilt"
A few of you seem new to wikis, adding forum-like commentary instead of just outright changing the incorrect entry. If it's wrong just change it! [/quote]
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Re: Constitution

Postby kobnach » Sat Oct 17, 2009 7:14 am

Axehilt wrote:
A few of you seem new to wikis, adding forum-like commentary instead of just outright changing the incorrect entry. If it's wrong just change it! Also I wanted to keep the examples very brief (even 3 examples for one att seemed a bit much to me.) Because it's mostly about what the attributes do -- if you want to see the big list of what food does what, you should refer to the FEP table (and hopefully someone can update that?)


And what if one suspects an error, but is not certain? The cheese info got trashed by folks industriously adding info they'd read somewhere - which didn't happen to be correct. I don't want to do the same thing myself .

I _believe_ the suggestion that one needs cha to found a village is unfounded, probably based on a misunderstanding of the cha requirement to become chieftain - but I haven't personally tested it. Hence the italicized question.
Last edited by kobnach on Sat Oct 17, 2009 11:12 am, edited 1 time in total.
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Re: Constitution

Postby Axehilt » Sat Oct 17, 2009 8:09 am

Well I wrote it that way because I was under the impression becoming chieftain and founding a village were the same process. But since I wasn't sure I just reworded it to chieftain like you said. ;)

Would've been glad to let someone else entirely write the thing, except nobody was gonna do it. Now I can finally link to a real attributes page in my other posts ;)
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Re: Constitution

Postby Erik_the_Blue » Sat Oct 17, 2009 10:05 am

Axehilt wrote:Ack, this means the FEP table doesn't interface with whereever the wiki stores stats on food (cavebulbs are -999 for everything -.- )

That makes the FEP table a rather poor source of data. :(

Not true, it just takes time for the wiki to automatically propagate the data. However, anyone can force the FEP table to update by editing it (you don't actually have to change anything, just hit edit and save).
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Re: Constitution

Postby kobnach » Sat Oct 17, 2009 11:11 am

Axehilt wrote:Well I wrote it that way because I was under the impression becoming chieftain and founding a village were the same process. But since I wasn't sure I just reworded it to chieftain like you said. ;)

Would've been glad to let someone else entirely write the thing, except nobody was gonna do it. Now I can finally link to a real attributes page in my other posts ;)


Founding a village creates a lawspeaker and 4 or 5 ordinary members. (I forget whether one needs 5 total, or 5 plus the lawspeaker.) The lawspeaker can then appoint a chieftain, who must meet the charisma requirement.
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Re: Constitution

Postby sabinati » Sat Oct 17, 2009 2:25 pm

5 total
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