How to grind?

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: How to grind?

Postby insanechef » Sun Jun 16, 2013 2:40 pm

Flowen wrote:
insanechef wrote:wont your other skills fall behind too much with 50 int?


I have my Intel at 92 right now (base 63) and I'm still not finding it too hard level up because of it. You just have to make sure that with every attribute level you are eating many different kinds of food. Like if you want to grind Intel up just make sure you're eating a blueberry, blueberry pie, and cooked fox meat with every level up. Throw in a few random foods like beets, carrots, other animal meats or really just anything, and chances are you'll still get the level up you were putting the most FEPs into. The randomization of the FEP system helps keep stats fairly balanced I find, as most of my other stats are sitting around 35-50 (except for psyche, char, and dex which are around 15 :lol:)

This being said, if you want to get your FEPs up fast, your village had better have a damn good farmer. I just happen to be lucky enough to have an insane brother that has around 20 5x10 farming plots.


thanks :)

i dont have a village atm :( were just a little duo hermitage atm. i died and lost all my good stats (10 uc op)
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Re: How to grind?

Postby gogis » Tue Jul 09, 2013 2:54 pm

I really not getting advices not to level up Surv as one of priorities. This way your found curios is trash, your soil/water/clay is garbage and everything deserves a toilet flush. How the hell you supposed to have quality anything if you play solo hermit (or forager/crafter hermit like me)? It's just not feasible at all not to have high surv. I level Surv/Exp evenly for my forager, and I will probably stop leveling Exp at 30-50. It also great way to get better Nettle rags for even better +Surv bonus.
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Re: How to grind?

Postby Sevenless » Tue Jul 09, 2013 5:39 pm

gogis wrote:I really not getting advices not to level up Surv as one of priorities. This way your found curios is trash, your soil/water/clay is garbage and everything deserves a toilet flush. How the hell you supposed to have quality anything if you play solo hermit (or forager/crafter hermit like me)? It's just not feasible at all not to have high surv. I level Surv/Exp evenly for my forager, and I will probably stop leveling Exp at 30-50. It also great way to get better Nettle rags for even better +Surv bonus.


Usually you want exp to lead ahead of surv until you get about 500 exp*per score. That point is the first level where you get to see all curios like boletes. The first 10 levels of survival are meaningless due to the current hardcap system except with regards to fishing.

Using the bigger volume of curios, then you level survival to catch up. And as a hermit you still need 200 surv eventually for bear butchering, it's doable in 3-4 weeks easily. Fishing for that int is a priority, and you'd need to be a pretty active player mind.
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Re: How to grind?

Postby Gallade » Tue Jul 09, 2013 6:32 pm

I'm surprised that nobody else mentioned that you can drink alcohol to get a temporaty INT boost, letting you study more and bigger curios.

Setting up a wine industry takes a while, but eventually it's easy to end up with more wine than you can drink, expecially if you're in a village.
"Our village is so big, you can hop on a wagon at the idol and ride it all day in the same direction, and you'll still be on our claim"
"Dang, are your wagons that slow?"


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Re: How to grind?

Postby dageir » Tue Jul 09, 2013 9:06 pm

If you have a farmer with high stat, straw doll might be worth making. (Requires sewing.)
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Re: How to grind?

Postby MagicManICT » Tue Jul 09, 2013 10:34 pm

Gallade wrote:I'm surprised that nobody else mentioned that you can drink alcohol to get a temporaty INT boost, letting you study more and bigger curios.


I've always taken this for granted. It's also a good reason to buy murder so that you can craft a necro robe (decent int boost on it) as well as make any +int jewelry. Just be careful you don't overload your mentory and accidentally take something out.

Do pay attention to the Notes section here: http://ringofbrodgar.com/wiki/Wine. You can nerf your int if you start drinking too much. Also, this works with beer, too. (For those of you neck deep in the wine-beer controversy.)
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Re: How to grind?

Postby Gallade » Tue Jul 09, 2013 11:10 pm

MagicManICT wrote:
Gallade wrote:I'm surprised that nobody else mentioned that you can drink alcohol to get a temporaty INT boost, letting you study more and bigger curios.


I've always taken this for granted. It's also a good reason to buy murder so that you can craft a necro robe (decent int boost on it) as well as make any +int jewelry. Just be careful you don't overload your mentory and accidentally take something out.

Do pay attention to the Notes section here: http://ringofbrodgar.com/wiki/Wine. You can nerf your int if you start drinking too much. Also, this works with beer, too. (For those of you neck deep in the wine-beer controversy.)


Actually, the Merchant's robe gives double the Int bonus of a necro robe. If you want to stack them (don't know if they share the same slot, I'm assuming they don't) setting up a silk farm and getting 400 cocoons of decent quality would take more or less the same time of scrounging up the LP for all the skills in the tree required by Murder.
"Our village is so big, you can hop on a wagon at the idol and ride it all day in the same direction, and you'll still be on our claim"
"Dang, are your wagons that slow?"


If I wanted to get a load of bull from you I'd have brought my cows for you to impregnate!
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Re: How to grind?

Postby MagicManICT » Wed Jul 10, 2013 6:29 am

Good point about the merch robe. Keep forgetting it's double stats. That's what comes from all my time hermitting. Good quality silk production is usually the last thing on my list of getting set up. :P

Assuming you have sheep in a few days, you can usually hit q40 yarn pretty fast (assuming decent soil to farm in and good luck with the breeding of sheep). You can use bear bones to make bone ash. With a decent kiln (call it q40), that means you can have about q100-120 bone ash (depending on fuel you have available and survival skill). That makes about a q60 necro robe for about +15 int, which is about the same as a q22 merch robe, and can be done a lot sooner unless a player is VERY dedicated at silk production. (Note the argument is moot for a village with a dedicated sericulturist, though enough necro robes for all can still be churned out faster.)
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Re: How to grind?

Postby Gallade » Wed Jul 10, 2013 10:36 am

MagicManICT wrote:Good point about the merch robe. Keep forgetting it's double stats. That's what comes from all my time hermitting. Good quality silk production is usually the last thing on my list of getting set up. :P

Assuming you have sheep in a few days, you can usually hit q40 yarn pretty fast (assuming decent soil to farm in and good luck with the breeding of sheep). You can use bear bones to make bone ash. With a decent kiln (call it q40), that means you can have about q100-120 bone ash (depending on fuel you have available and survival skill). That makes about a q60 necro robe for about +15 int, which is about the same as a q22 merch robe, and can be done a lot sooner unless a player is VERY dedicated at silk production. (Note the argument is moot for a village with a dedicated sericulturist, though enough necro robes for all can still be churned out faster.)


Well, if we're talking about villages the things are a lot simpler...it only takes one ranger with Murder in the entire village to make robes for everyone, and since the materials are easy to come by (Except for the whole finding and killing a bear part)
"Our village is so big, you can hop on a wagon at the idol and ride it all day in the same direction, and you'll still be on our claim"
"Dang, are your wagons that slow?"


If I wanted to get a load of bull from you I'd have brought my cows for you to impregnate!
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Re: How to grind?

Postby DDDsDD999 » Wed Jul 10, 2013 8:19 pm

If your merchant robes/high quality necro robes are in short supply, you can leave one out in the village square, for people to put on, put on curios, put the robe back and log off. But I suggest spares, in case they forget to take it off/you have a dirty fucking traitor in the village.
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