Arcanist wrote:You know that the more you talk about this the faster jorbtar will fix it?
RIP straightmining
didn't they add that 1 for a reason like they did with the leather bug?
Arcanist wrote:You know that the more you talk about this the faster jorbtar will fix it?
RIP straightmining
Arcanist wrote:You know that the more you talk about this the faster jorbtar will fix it?
RIP straightmining
Sevenless wrote:
Honestly it's throwing some intended cost ratios out of whack. High end metal in particular is far easier to produce than intended. To the point that the tree volume of input is nigh on trivial.
Personally I'd actually prefer if it was fixed *shrugs*
hazzor wrote:Sevenless wrote:
Honestly it's throwing some intended cost ratios out of whack. High end metal in particular is far easier to produce than intended. To the point that the tree volume of input is nigh on trivial.
Personally I'd actually prefer if it was fixed *shrugs*
there's a distinction to be made between making the game easier and making it better, I'd rather bugs like this be fixed as well but I doubt it's at the top of the list
Arcanist wrote:You know that the more you talk about this the faster jorbtar will fix it?
RIP straightmining
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Jalpha wrote:I believe in my interpretation of things.
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