Regarding Scents and HHP

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Re: Regarding Scents and HHP

Postby painhertz » Thu Jul 11, 2013 11:57 pm

NOOBY93 wrote:Wow, that's actually nice, now that you say it that way. Still, trespassing... Kind of annoying tbh, having to lose health when I pass through the hearthlands w/o boat.


Tresspassing dosn't bother me, losing 1 HHP erverytime I sling someone is ass.
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Re: Regarding Scents and HHP

Postby NOOBY93 » Thu Jul 11, 2013 11:59 pm

painhertz wrote:
NOOBY93 wrote:Wow, that's actually nice, now that you say it that way. Still, trespassing... Kind of annoying tbh, having to lose health when I pass through the hearthlands w/o boat.


Tresspassing dosn't bother me, losing 1 HHP erverytime I sling someone is ass.

Oh true, I butchered like 3 alts for the sakes of testing purposes and lost 3 HHP each time I aggro.
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Re: Regarding Scents and HHP

Postby DDDsDD999 » Fri Jul 12, 2013 12:28 am

"I have to lose a whole HHP to kill someone? Fuck, it's almost like they don't want me to slaughter everything that moves. Almost"
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Re: Regarding Scents and HHP

Postby painhertz » Fri Jul 12, 2013 12:34 am

DDDsDD999 wrote:"I have to lose a whole HHP to kill someone? Fuck, it's almost like they don't want me to slaughter everything that moves. Almost"



more to the point it was shooting at ainran boating around in circles near my town early this world until I realized I was dying to shoot. Dumb. And like was pointed out earlier it was to stop a game crashing exploit, not to punish people. So go die.
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