The Universe of Haven

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: The Universe of Haven

Postby Zachary09 » Wed Feb 12, 2014 1:12 pm

This is brilliant! Perfect for the new world :)
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Re: The Universe of Haven

Postby Mateusz_Zboj » Wed Feb 12, 2014 2:10 pm

Natural terramorphing seems to occur sometimes. That or you can change steppe into heath.
Proof:
Image
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Re: The Universe of Haven

Postby Kelody » Sat Mar 08, 2014 3:53 am

Is there a way to find these server grids besides counting off from map grid corner? I don't have enough grass (yet) to see that error and I'm trying to prevent it taking over.
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Re: The Universe of Haven

Postby Lord_of_War » Sat Mar 08, 2014 3:55 am

Anenome works pretty well.
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Re: The Universe of Haven

Postby Kelody » Sat Mar 08, 2014 8:10 pm

Lord_of_War wrote:Anenome works pretty well.


Thanks. I couldn't find the option in Anemone, but I did find it in Apoc Lite.
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Re: The Universe of Haven

Postby krikke93 » Sat Mar 08, 2014 8:59 pm

Amazing thread to read. Very well described!

I can also add a minor detail:
Xcom wrote:Ore quality, stone quality - ore quality in mining

These nodes also determine cave clay (and ball clay dug from it) quality.
Hope you have a great day
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Re: The Universe of Haven

Postby PolyMcFee » Mon Apr 14, 2014 1:44 am

OK so I'm trying to get a sever tile to go active broadleaf. and it is not seeming to be working.
I have 9 apple trees planted one in each tile. (using apoc lite so is easy to see that is true)
and one tile in the outer row of 8 around the one i'm trying to set active has a planted birch tree.

after 2 weeks no tiles have changed. (same half are still grass the rest are broadleaf forest tiles.)

Has anyone else tried to get active broadleaf server tile?
What kind of trees did you use?
Has anyone got it to work with apple trees?

PS: I have noticed that apple trees do flip tiles when growing like birch trees do.
Also do elm trees flip tiles?
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Re: The Universe of Haven

Postby Arcanist » Mon Apr 14, 2014 2:25 am

you might have the apple trees planted too close together, iirc they only change tiles when they grow, and if they're too close together then they don't grow.
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Re: The Universe of Haven

Postby Magisticus » Thu Sep 18, 2014 7:24 am

Mateusz_Zboj wrote:Natural terramorphing seems to occur sometimes. That or you can change steppe into heath.
Proof:
Image


This is a result of the tile being plowed, if you plow a grass tile then it can turn into a moor tile and if you plow a moor tile then it can turn into a heath tile
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