MagicManICT wrote:You can survive without being near a mountain. This is more for foraging better curios than anything else. Given the rarity of them, they can be high traffic areas or hard to find one that isn't near a fair sized village. Swamps are common enough it won't be an issue. And soil is important, but not to plant food crops on. It's important for any trees you're going to grow, as the quality of soil can severely hamper your max quality of tree you can grow. You can worry about that later, and doesn't need to be inside your walls.
Enaragon wrote:MagicManICT wrote:You can survive without being near a mountain. This is more for foraging better curios than anything else. Given the rarity of them, they can be high traffic areas or hard to find one that isn't near a fair sized village. Swamps are common enough it won't be an issue. And soil is important, but not to plant food crops on. It's important for any trees you're going to grow, as the quality of soil can severely hamper your max quality of tree you can grow. You can worry about that later, and doesn't need to be inside your walls.
I see, so its ok to have a tree farm a sizable distance away from my main base right? Also, what is the minimum q soil for a adequate tree farm?
Vengyr wrote:It can be as low as q40, it depends on what do you have, low q soil can be compensated by high q table, water, pot.
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