Chakravanti wrote:I think several stats can have useful combat purpose. Agi determine attack speed (as well as weapon type affecting speed). Dex affecting Dagger damage or crit rates. Weapon type damage, Where chain is better vs. bludgoens (HAMMERS FTW!), Plates better vs sharps. etc.
But all of that is pending combat revamp. Only thing I can't fathom...is without SOME form of healing....how grievous damage will ever be meaningful.
Uhm, if anything, maille (not CHAIN mail
(Not the helmet though. I tell you, in a greathelmet [enclosing your whole head], getting hit by even a rattan stick is agony. Your head feels like a bell.