by Kasakun » Sat Jan 09, 2010 6:17 pm
I disagree. Come on, the game is called "HAVEN and Hearth" - so far, I haven't seen any place at all that could be considered safe haven. I know it's been said before, but is it really feasible to test a game which has a playerbase that actively (or passively) works against an influx of new testers? The thing about testing is somehow that even players who know absolutely nothing of the game are supposed to stumble upon issues that have been previously overlooked. A stagnant playerbase makes things like that less likely to be stumbled upon.
I don't think it's too much to ask for some sort of "limit" on the difference between players initiating combat could be - say, a person can't attack someone that has a fixed percentage of total LP invested less than him, or something - unless the lowbie actively provokes the senior player. Sort of "flagging" yourself for player versus player actions, or whatever. Even if it's only possible for players below a certain LP treshold, whatever - the game desperately needs a way to get newbies cuddled enough to stay for a bit longer, not just stubborn/stupid sods like those of us who actually stay and make the best of the situation.
As for the "you're playing the wrong game" approach, I don't think it's applicable in the current state of the game. You mean, you can't play a game because you don't like EVERYTHING it has to offer? Does that mean, like, that I can't play EVE online because I choose to craft items instead of running PvE missions? Or because I don't want to be a pirate? Hey, EVE even has this thing called "secure space" - perfect for newbies to start and learn the gist of things before throwing themselves into the harsh reality of zero-sec.
I'm not sure how much of this is applicable to H&H, but I'm sure -something- can be done. And I'm quite sure that something -will- be done, too, because sooner or later the game is going to get more than ~60 active players at peak hours. That might be in the beta stage, or it might be in the live, whenever that happens. I wouldn't expect this free for all anarchistic rule of strength (in both meanings) to last.