by KoE » Fri Apr 16, 2010 7:07 am
Yeah, the house problem is best solved by multiple houses (oh, you should have seen old Bottleneck when all we had was log cabins. Came in handy when decay was implemented, though). Cellars help as well (and if memory serves are slightly larger than their adjoining house). 'Course you need metal for that so an extra 'shed' is slightly easier.
My little village has an all-purpose pantry/silkworm/loom/other-herbalist-table-crap shed (Timber House) near its center. I keep the cooking stuff in my own house, and most of the rest of the stuff on that list is either metal or useless.
Dream catchers also seem to be lucky little bastards. I had two outside my door in the first world from the day decay was implemented 'til Ragnarok... never so much as turned red.