jorb wrote:Avu wrote:jorb wrote:We, quite simply, can not have timers on every god damned object in the world. Trees being especially dangerous in that regard.
You have timers on crops and I bet there are a lot more planted crops out there than there are planted treees... Why not just make the trees without fruits/ branches whatever get a timer that stops once it grows back...
Which obviously requires a distinction between planted trees and non-planted trees, and right now there is no such distinction.
Potjeh wrote:You don't need to distinguish![]()
When a tree has a branch or fruit or whatever picked off of it, it enters the "incomplete" trees list. When it regenerates everything or is cut down, it's taken off the list. The function that regenerates branches etc. just processes the trees on the list.
I'd wager there's more tiles of growing crops than there are trees with missing branches at any one time.
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