Folly wrote:Is "bin" slang for destroy?
Folly wrote:You may want to consider building a trough and start stashing all your junk seeds in there. Then you can feed it to your animals if you ever tame any.
foo wrote:Folly wrote:Is "bin" slang for destroy?
Yes it is.Folly wrote:You may want to consider building a trough and start stashing all your junk seeds in there. Then you can feed it to your animals if you ever tame any.
But wont that make anything those animals produce (milk and wool etc) of a low quality?
Thurrok wrote:It might be an idea to keep sub-q10 seeds for later, atleast edible ones. They give little to no FEPs while lowering FEP cap by sqrt(highest att). Plant them with a noob farmer and you have WIN food.
LordHearth wrote:Much Curd
Very Cheese
So Cow
jorb wrote:The wiki is probably wrong, quite simply.
martinuzz wrote:Thurrok wrote:It might be an idea to keep sub-q10 seeds for later, atleast edible ones. They give little to no FEPs while lowering FEP cap by sqrt(highest att). Plant them with a noob farmer and you have WIN food.
You don't even need a noob farmer to plant them. Since crops get a random -2/+5 every harvest, even a player with 400 farming skill can sustain a q1 farm.
I got q1 carrots, q1 grapes and q1 peas. Every harvest, I can find enough q1 seeds to replant, and eat the q2-6.
They are indeed the best FEP-bar reducers you can find, together with wine. Beer fills too much hunger IMO to be an effective reducer.
Salinn wrote:Can someone better explain the FEP bar - lowering thing to me? I keep hearing people talk about it, but I'm not quite sure how it works or why it is necessary? Folly always tells me that a variety of foods is best, but I just don't know why?
Maybe this would be better asked as a separate post...
Zamte wrote:Any time you eat any food for the first time in a given "bar", it reduces the total needed. This includes foods that don't give any FEPs, and in fact any other item that raises hunger at all (thus including beer and wine).
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