Sevenless' Guide for Beginning Players - Metal section done

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby Sevenless » Fri May 27, 2011 12:01 am

kserswilldie wrote:Yea reading what you wrote on the wiki (linked through your thread) helped me understand how that all works so if he just wants to link to, or quote, what's on the wiki that's fine


~~~~

Any way to find earthworms more frequently?


Agreed on that, issue being I'm unsure where to put it since it's kind of a misc concept. I'll toss it into the variety bonus/FEP's explanation.

As for earthworms, nada. Leeches tend to be better to get because you can be catching dragon flies while they attach to you, just make sure to pluck them off you as the pop on or the SHP drain might hurt after a bit. Do note, this is likely to cost more hunger than generate still. Make sure you don't starve yourself to death.
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby kserswilldie » Fri May 27, 2011 4:03 am

I see I see

And no worries, successfully made it past the starving phase of life in H&H

Just trying to find good means of raising the stats I want, sitting at about a 15 stat gap between my int and the rest, 25 for the hard ones to raise.

Right now I'm unsure of where to allocate my LP
Been buffing MM to make hunting boars faster
But also I can see exploration being valuable since I'm hunting them from a boat (flotsam/pearls)
But survival is good too, and how would cooking/farming affect raising stats in the long run?


Damn this game is complex...
Was finding out how to make a better quality string (via bear hide)
need a high Q sharp tool to skin the boar
high Q water to put in the tub, and high Q mats to make the tub, high Q bark
also need survival cause that effects the hide

@.@

(trying to make a better Sling, currently Q11)
gangstalc wrote:Thx for answers) When I pressed the heart sign - it told "You are alone in the world", and I thought that I am in the wrong world. :(
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby Sevenless » Fri May 27, 2011 6:19 am

kserswilldie wrote:I see I see

And no worries, successfully made it past the starving phase of life in H&H

Just trying to find good means of raising the stats I want, sitting at about a 15 stat gap between my int and the rest, 25 for the hard ones to raise.

Right now I'm unsure of where to allocate my LP
Been buffing MM to make hunting boars faster
But also I can see exploration being valuable since I'm hunting them from a boat (flotsam/pearls)
But survival is good too, and how would cooking/farming affect raising stats in the long run?


Damn this game is complex...
Was finding out how to make a better quality string (via bear hide)
need a high Q sharp tool to skin the boar
high Q water to put in the tub, and high Q mats to make the tub, high Q bark
also need survival cause that effects the hide

@.@

(trying to make a better Sling, currently Q11)


Don't forgot higher Q wood for the better Q tanning tub. You can upgrade your axe by digging for stones in mountains, survival caps the quality of both the sling and the skinned hides put into it. The world really opens up once you get a village idol and you can trade for this stuff though.
Lucky: haven is so quirky
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby kserswilldie » Fri May 27, 2011 7:21 am

opted to go forage for some string
used 5 q25+ strings in conjuction w/ my q15 bear hide leather ended up w/ q19 sling, i'll use this for a while, pump my MM to 38 and cap it there and level up something else...
gangstalc wrote:Thx for answers) When I pressed the heart sign - it told "You are alone in the world", and I thought that I am in the wrong world. :(
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby Sitting_Bill » Fri May 27, 2011 12:07 pm

Hi,

Does prospecting only detect veins on the level just below your current level? Is this why caves are so valuable - it makes for a much easier level 2 mine?

Cheers

Gunnar
in game character: Gunnar of Hlidarendi
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby Sevenless » Sat May 28, 2011 12:25 am

Sitting_Bill wrote:Hi,

Does prospecting only detect veins on the level just below your current level? Is this why caves are so valuable - it makes for a much easier level 2 mine?

Cheers

Gunnar


Yes, prospecting is only the level below you. And that's partly why caves are valuable. They're also valuable because you don't need a mineshaft to access level one. For beginning villages 20 hard leather is often a hefty sum of wax.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby kserswilldie » Sat May 28, 2011 9:42 pm

what exploration should I stop at? i'm at 37 currently
gangstalc wrote:Thx for answers) When I pressed the heart sign - it told "You are alone in the world", and I thought that I am in the wrong world. :(
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby Sevenless » Sun May 29, 2011 3:01 am

kserswilldie wrote:what exploration should I stop at? i'm at 37 currently


Personal recommendation is 50. You're going to keep raising your PER for hunting likely anyway, so 50 is generally enough. Definitely no more than 100 exp.
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Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby kserswilldie » Sun May 29, 2011 5:16 am

Alright 50 it is, then I'll raise my UA I spose

What's the deal with survival? I've got it sitting at 21...


Some other questions:
If you destroy your HF, then you can't travel to your HF right? Like it won't just randomly send you some place or something strange like that, you just won't have access to that button?

If you leave a scent, let's say for theft, and you don't have a HF, if somebody finds you in the woods sleeping, can they kill you?

And in regards to that, if you're sleeping in the wood, and don't have any scents, can someone walk by and kill you?

~~~~

I've had my beehive up for something like 8hrs now and I haven't been able to right click it for any wax, is this normal?


Also, I tried taking out a bear earlier, I waited till my sling aim bar was in the green, and was only able to hit it 1/4 times
Does this mean that my PER is too low?
gangstalc wrote:Thx for answers) When I pressed the heart sign - it told "You are alone in the world", and I thought that I am in the wrong world. :(
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Posts: 45
Joined: Tue May 17, 2011 9:24 pm

Re: Sevenless' Guide for Beginning Players ~Under Constructi

Postby Sevenless » Sun May 29, 2011 4:50 pm

kserswilldie wrote:Alright 50 it is, then I'll raise my UA I spose

What's the deal with survival? I've got it sitting at 21...


Some other questions:
If you destroy your HF, then you can't travel to your HF right? Like it won't just randomly send you some place or something strange like that, you just won't have access to that button?

If you leave a scent, let's say for theft, and you don't have a HF, if somebody finds you in the woods sleeping, can they kill you?

And in regards to that, if you're sleeping in the wood, and don't have any scents, can someone walk by and kill you?

~~~~

I've had my beehive up for something like 8hrs now and I haven't been able to right click it for any wax, is this normal?


Also, I tried taking out a bear earlier, I waited till my sling aim bar was in the green, and was only able to hit it 1/4 times
Does this mean that my PER is too low?


Survival

Primary uses are related to hunting and foraging. It soft caps the quality of any meat you butcher (your tool soft caps this first though), and forageables you gather. It is also responsible for soft capping fishing equipment, stone axes and cone cows. Important "milestones" are roughly 40, 56, 100, 200. 40 lets you forage without softcapping anything 90% of the time. 56 lets you butcher boars and get full Q off everything possible. 100 is for deer, 200 for bear. Survival alone is responsible for bone Q though.

A) If you destroy your HF you're unable to HF port. However if you log out in a situation where you'd normally have to log in at your hearth fire (logged out on a boat and someone moved it), you will be randomly teleported somewhere in the world. Without a village idol you literally have no way back.

B) Scents other than assault (attacking someone) and tresspassing are summonable. This means that if they can get within view of your HF they can use it to summon you while you're offline and then they can kill you. Without a HF you can be summoned anywhere. Don't leave scents of any form until you at least have a HF inside a house behind a fully secure palisade.

C) If you're logged off (sleeping or otherwise) people can only kill you if they have scents. They can destroy the bed you're sleeping in and place objects there though. In combo with destroying your HF they can quite easily force you to random teleport on logging in next. If you just log out normally, they don't know where to place an object and it's harder for them to grief you like this. Don't worry about travel weariness, you'll never really *need* a bed for this.

D) You need actively growing crops to produce wax or honey. If you've gotten honey from it, you're doing it right and you'll get wax eventually. More growing crops = more wax. As a beginner if you're impatient you can surround a hive in carrots and just throw them out as they grow.

E) The colour of the bar is % chance to hit. You just had bad luck. You'll figure out the best ratio of accuracy vs shot speed eventually. Aiming is never slowed down by any enemy stat.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
Sevenless
 
Posts: 7609
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

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