Please Ask Simple Questions Here

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Please Ask Simple Questions Here

Postby Vihart » Sat Feb 18, 2012 6:32 pm

TeckXKnight wrote:
Vihart wrote:What if i trespassed obviously left sents but then i used my HF ?
Would that make it harder for them to track me ?

Edit- and if someone could track scents do they see them all the time ? Or do they need to click their scent button to see it (like criminal acts if you want to walk on someones claim you have to click the button on )?

1) Any distance between you and them makes it harder.
2) You get a number of scents depending on your stealth*int at the time of the crime and the tracker's perception*exploration at the time of track. Every track attempt uses up one of those scents until they run out.


Thanks Teck ^^
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Re: Please Ask Simple Questions Here

Postby jesi » Sat Feb 18, 2012 6:55 pm

I am having trouble getting the ability to build an oven. I have baking and pottery. Is it because I have never made a brick?
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
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Re: Please Ask Simple Questions Here

Postby TeckXKnight » Sat Feb 18, 2012 7:02 pm

jesi wrote:I am having trouble getting the ability to build an oven. I have baking and pottery. Is it because I have never made a brick?

Yes.
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Re: Please Ask Simple Questions Here

Postby feda » Sat Feb 18, 2012 7:14 pm

What would a good mining alt need? Obviously the mining skill, but what else? Lots of strength and full industry?
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Re: Please Ask Simple Questions Here

Postby krikke93 » Sat Feb 18, 2012 7:15 pm

feda wrote:What would a good mining alt need? Obviously the mining skill, but what else? Lots of strength and full industry?

That's about it. And a high quality tool to mine.
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Re: Please Ask Simple Questions Here

Postby powerpoint » Sat Feb 18, 2012 7:31 pm

the armor AC class how to work?
i check the http://ringofbrodgar.com/wiki/Armor
i have Q40 Bronze plate armor HP 2700 AC class 220/220
my Unarmed Combat is 25
str 31 agi 4(heavy armor) dex25 HHP150

i test armor AC class for 3-ants:
when i use oak stance, the 3-ant cannot reduce my def-meter
(but, i remove the bronze plater, 3-ant cannot reduce my def-meter too)

now I use bloodlust/death or glory to reduce my def-meter
and my def-meter is 0, the 3-ant attack-each i get 8 SHP damage
and the bronze plate always HP 2700 AC 220/220,why it not work?
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Re: Please Ask Simple Questions Here

Postby Protomartyr » Sat Feb 18, 2012 7:34 pm

When animals attack, they always deal a percentage of their usual attack, even if the armor deflect is higher than the total damage. Armor is ONLY for lowering the damage dealt to you, it dosen't affect the amount of DEF and Attack at all.
Sardte wrote:ANOTHER QUALITY FIVE STAR POST KRIKKE GO ON SON
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Re: Please Ask Simple Questions Here

Postby TeckXKnight » Sat Feb 18, 2012 7:41 pm

Unarmed attacks do like 30% Penetration damage. Melee attacks do 5 or 10% Penetration, I forget how much. So even if your armor should have soaked 100% of the damage, some of it will still go through. Marksmanship has no penetration.
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Re: Please Ask Simple Questions Here

Postby ApocalypsePlease » Sat Feb 18, 2012 8:31 pm

TeckXKnight wrote:Unarmed attacks do like 30% Penetration damage. Melee attacks do 5 or 10% Penetration, I forget how much. So even if your armor should have soaked 100% of the damage, some of it will still go through. Marksmanship has no penetration.

I thought it was only axes which gained 5% penetration, and 0% on swords.

Confirmed by digging up a chart made in W5 after the punch nerf:
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Re: Please Ask Simple Questions Here

Postby ApocalypsePlease » Sat Feb 18, 2012 8:33 pm

powerpoint wrote:AC questions


Oh how I love using the search function to dig up my own responses :)

viewtopic.php?f=2&t=23562#p289844
ApocalypsePlease wrote:Just incase someone ends up searching to understand Armor Class, here's the rundown of it.

Any piece of armor has 3 values: Hitpoints, and AC X/Y

The Hitpoints goes up linearly with quality, and the AC goes up exponentially (Q40 is twice as effective as Q10, Q90 is three times...)

the X value is the "deflection" value, meaning the value which the armor piece will mitigate without anything changing (the damage gets "deflected")
the Y value is the "absorption" value, meaning the value which the armor piece will mitigate while removing this damage value from the armor's hitpoints (the damage gets "absorbed by the armor")

Example time!

Situation: Timmy has recently purchased a quality 40 bronze plate, which has 2000 hitpoints and an armor class of 200/200
Now Jimmy has a mean friend named Reginald. Reginald planned to backstab Jimmy. Luckily Jimmy bought this plate.

Reginald did a first attack, dealing only 167 damage. All 167 damage was deflected. No damage to the armor
Reginald then proceeded to do a second attack, managing to hit for 348 damage. 200 was deflected, and 148 was absorbed by the armor. The plate now lost 148 health
Reginald got lucky and somehow dealt a hit of 402 damage. 200 was deflected, 200 was absorbed, and 2 damage hit Jimmy's SHP. The plate lost 200 health, and Jimmy lost 2 SHP.


If anyone wants some clarifications with my example, feel free to ask.
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