Please Ask Simple Questions Here

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Re: Please Ask Simple Questions Here

Postby powerpoint » Sat Feb 18, 2012 9:06 pm

first, thanks all!
new question:
so all creatures(bear/troll/etc) always do 30% ignore armor AC's damage??

if the troll attack is 300 damage, i have a good armor (AC 400/400)
but the troll always can damage me 300x30%=90 SHP? right?

all creatures is use the 30% penetration formula?
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Re: Please Ask Simple Questions Here

Postby ApocalypsePlease » Sat Feb 18, 2012 9:29 pm

powerpoint wrote:first, thanks all!
new question:
so all creatures(bear/troll/etc) always do 30% ignore armor AC's damage??

if the troll attack is 300 damage, i have a good armor (AC 400/400)
but the troll always can damage me 300x30%=90 SHP? right?

all creatures is use the 30% penetration formula?

Yeah, you got it. That's why good armour alone isn't the best protection, you need to get your constitution up so you have more HP.
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Re: Please Ask Simple Questions Here

Postby MagicManICT » Sat Feb 18, 2012 9:57 pm

If, after checking the wiki as the poster stated, they still don't understand what the concept is trying to get at,then the wiki article probably needs to be updated. ;)

On the double gate: There's a really nice visual guide to it. Let me see if I can find it and I'll post it up and see about linking it into the wiki.

edit: Ok, here's one, but it's not the one I was thinking of. There is a representation of what should be done using ascii.

viewtopic.php?f=2&t=21335&p=258872&hilit=+wagon+gate#p258872

with animated gif: viewtopic.php?f=2&t=20407&p=244710&hilit=+wagon+gate#p244710

I'll see if I can find it. (In case anyone else wants to look, try searching "wagon gate".)

2nd edit: Ok, not finding the one I'm thinking of with screenshots. The animated one I posted is a great visual example, though, of the steps to get the CPs in place to build it.
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Re: Please Ask Simple Questions Here

Postby Phoenix246 » Sat Feb 18, 2012 10:30 pm

What would most villages/hearthlings buy inexchange for iron and/or wrought?
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Re: Please Ask Simple Questions Here

Postby powerpoint » Sat Feb 18, 2012 10:31 pm

question1:
if PVP is melee-boat vs melee-boat
player(at boat) can melee-attack other player(at boat)?
if can melee-attack, the attacker need near the player's body? or near the boat poop can attack too?
(a boat is 2x3 tile,player body only 1x1(or 1x2) tile at boat)

question2:
if i have 100~300+ Marksmanship for pvp
if the target always run/flee, never stop...and i need move to near the target,my aim-bar can go up?
or if the target Madness move,my aim-bar cannot get up? (always 0~10% aim?)
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Re: Please Ask Simple Questions Here

Postby MagicManICT » Sat Feb 18, 2012 10:37 pm

Phoenix246 wrote:What would most villages/hearthlings buy inexchange for iron and/or wrought?


Depends on the quality, really. You should browse through Apples & Oranges. Harder to find curios are always popular, though many people will buy good quality food items that can be harder to produce in bulk.
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Re: Please Ask Simple Questions Here

Postby Phoenix246 » Sat Feb 18, 2012 10:41 pm

MagicManICT wrote:
Phoenix246 wrote:What would most villages/hearthlings buy inexchange for iron and/or wrought?


Depends on the quality, really. You should browse through Apples & Oranges. Harder to find curios are always popular, though many people will buy good quality food items that can be harder to produce in bulk.



How high quality?
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Re: Please Ask Simple Questions Here

Postby MagicManICT » Sat Feb 18, 2012 10:43 pm

powerpoint wrote:question1:
if PVP is melee-boat vs melee-boat
player(at boat) can melee-attack other player(at boat)?
if can melee-attack, the attacker need near the player's body? or near the boat poop can attack too?
(a boat is 2x3 tile,player body only 1x1(or 1x2) tile at boat)

question2:
if i have 100~300+ Marksmanship for pvp
if the target always run/flee, never stop...and i need move to near the target,my aim-bar can go up?
or if the target Madness move,my aim-bar cannot get up? (always 0~10% aim?)


1: You can't melee another player in a boat unless you're in the same boat.

2: The rate at which you're aim goes up is dependent on all those factors. You also need to figure in what gear you're using: sling, wood bow, or ranger bow as well as the quality. Yes, the aim bar can go up when one or both players are moving, but it can be slow. Since your effective MM skill is capped by the quality of your weapon (and arrows in the case of bows), lower quality gear will mean you can't hit moving targets.
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Re: Please Ask Simple Questions Here

Postby MagicManICT » Sat Feb 18, 2012 10:44 pm

Phoenix246 wrote:How high quality?


MagicManICT wrote: You should browse through Apples & Oranges.
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Re: Please Ask Simple Questions Here

Postby powerpoint » Sat Feb 18, 2012 10:55 pm

MagicManICT wrote:
powerpoint wrote:question1:
if PVP is melee-boat vs melee-boat
player(at boat) can melee-attack other player(at boat)?
if can melee-attack, the attacker need near the player's body? or near the boat poop can attack too?
(a boat is 2x3 tile,player body only 1x1(or 1x2) tile at boat)

question2:
if i have 100~300+ Marksmanship for pvp
if the target always run/flee, never stop...and i need move to near the target,my aim-bar can go up?
or if the target Madness move,my aim-bar cannot get up? (always 0~10% aim?)


1: You can't melee another player in a boat unless you're in the same boat.

2: The rate at which you're aim goes up is dependent on all those factors. You also need to figure in what gear you're using: sling, wood bow, or ranger bow as well as the quality. Yes, the aim bar can go up when one or both players are moving, but it can be slow. Since your effective MM skill is capped by the quality of your weapon (and arrows in the case of bows), lower quality gear will mean you can't hit moving targets.


new question:
1.if i on boat at sea, can i enter other player's boat and melee-attack the player? (pvp question)
2.how to enter other people's boat(that boat have driver) ? use ctrl+L-click? or?
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