MagicManICT wrote:devicuse wrote:If you are a new player this guide is about as essential as oxygen. Just want to say thanks for writing it.
If Sevenless were still around, he'd say "You're welcome", but he's not.
You should really read through the discussion, too, once you start getting comfortable with things to see various opinions on the way things can be done.
Quite probably, however the guide is a very reliable way to get your feet off the ground, it's not always going to be the best one, but it will work fairly well in most scenarios. I've been wiki diving and stuff but I haven't sat down and tried to pick through other optimal starting strategies. I guess I need to at some point.
The guy I'm playing with and I are hoping for another 4-6 weeks of this world so we can experience most of the content short of absolute endgame. When the world restarts, assuming it doesn't happen the week I'm out the country, we're going to meet up and then just travel together for several hours, I guess we'll gather the knowledge to make a boat and hop in one. At the moment we're not villagebound, but we are slightly specialised and already providing things for each other via limited but not total specialisation, it's a pretty fun compromise between a hardcore village and the variety of hermiting. I can already think of a few things we'd do differently during that restart, during the first few days and several things not in the guide that seem like must have options for the way we're going. I suspect during the run up to this I'll pick through the discussion.