A question about self defense

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Re: A question about self defense

Postby Atheuz » Thu Aug 06, 2009 5:16 pm

Potjeh wrote:That's battery. Assault is just initiating combat.

And are you sure you're not holding ctrl instead of shift :P


Oh, Im sorry then, it's battery. I'm sorry for my poor english.

Yup, im sure. I even tried shift clicking it into a container and drag & drop, but it's always disappearing.
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Re: A question about self defense

Postby Xarx » Thu Aug 06, 2009 5:17 pm

Thursday wrote:If these are the guys mentioned in your other thread, then I can tell you I ran into them at your place. They seem to be from Brofica and Brotopia.

Mudkipz said you stole Brotopia's Loom (which sounds pretty unbelievable), at that they were going to watch for you thursday.

If this is true, I imagine they don't actually have your scents or they would've summoned you already.

Also, all this summoning stuff is new info to me. Might try and add it to the wiki if I get more specific information.


Brotopia didn't have any claims when I was lead there in the initial rush from 4chan. It could have been entirely possible for someone to come and take it. I happened to log out as soon as I got there, when I logged in everyone had packed up and left the few people that were still packing said they moved because of theives.
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Re: A question about self defense

Postby Atheuz » Thu Aug 06, 2009 5:20 pm

Xarx wrote:
Thursday wrote:If these are the guys mentioned in your other thread, then I can tell you I ran into them at your place. They seem to be from Brofica and Brotopia.

Mudkipz said you stole Brotopia's Loom (which sounds pretty unbelievable), at that they were going to watch for you thursday.

If this is true, I imagine they don't actually have your scents or they would've summoned you already.

Also, all this summoning stuff is new info to me. Might try and add it to the wiki if I get more specific information.


Brotopia didn't have any claims when I was lead there in the initial rush from 4chan. It could have been entirely possible for someone to come and take it. I happened to log out as soon as I got there, when I logged in everyone had packed up and left the few people that were still packing said they moved because of theives.


No no, the claimstake has been built by me after Broburg got ruined (Timeline: Old Brotopia -> Brotopia ---Random thievery--> Broburg --My claim stake-> Brotopia --Loom got stolen here--> South Brofica), the loom itself was placed there half a day ago before we went to South Brofica. While we were building the village, we had received reports that a guy just wen't off with our loom and that it has been placed on his land.

Altough the loom I had built and which was stolen is totally uninterresting to me, it's just that alot of people who have houses around the village want retribution for all the offending words and thievery.
I'm trying to calm everyone down, but I can't control what they do with their houses.
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Re: A question about self defense

Postby loftar » Thu Aug 06, 2009 5:32 pm

This is weird. I actually intended for battery clues only to be left when knocking out someone when you are the initiater of the fighting relation. I'll have to debug this, it seems.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: A question about self defense

Postby KoE » Thu Aug 06, 2009 5:35 pm

Oh, that's convenient. I take it the same isn't true for murder though, right?

Also, as regards the mini-argument about clues not being storable; I just tested it with a trespass scent, and it's still storable. Unless loftar's implemented something special for only the 'higher up' clues, it seems Atheuz has managed to make some mistake with regards to their storability.
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Re: A question about self defense

Postby Potjeh » Thu Aug 06, 2009 5:44 pm

Ah, so that's why Niltrias and me couldn't find any battery clues around those assault clues we found.
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Re: A question about self defense

Postby Atheuz » Thu Aug 06, 2009 5:51 pm

KoE wrote:Oh, that's convenient. I take it the same isn't true for murder though, right?

Also, as regards the mini-argument about clues not being storable; I just tested it with a trespass scent, and it's still storable. Unless loftar's implemented something special for only the 'higher up' clues, it seems Atheuz has managed to make some mistake with regards to their storability.


It only works for me when I'm only holding 1 scent, if I have more than one scent (Assumeably from the same person) they will disappear in the container... weird.

Edit: I'll try to use the default client, hmm.
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Re: A question about self defense

Postby loftar » Thu Aug 06, 2009 5:58 pm

Are you really sure that you left Battery clues as a result of self-defense? I just tried it, and I couldn't get it to.
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Re: A question about self defense

Postby zombieexpert » Thu Aug 06, 2009 6:32 pm

I cant be 100% sure, but they claim to have my scents, and I've committed no crimes against them.
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