krikke93 wrote:Strandmullen wrote:If this new survival change is going to hardcap all your foraged curios, I think it's really necessary to get you sruvival up early on as well, so all curios aint q1.
Nope. it's like the 4th time I say this, loftar quoted me saying all qualities will be minimum 10. So the first 10 surv lvls are almost completely useless
all qualities or just all qualities for foraged/picked/dug goods? right now no matter what quality the tree you softcap the cone cow, so if that still happens you'll need survival early still.
also at OP I always get 1 point of exploration and 1 point of survival after I get foraging(1 point of survival gives you a q6(38 lp) cone cow instead of q5(35 lp) same with stone axe and more importantly your first bone saw). foraging is always the first skill I get, then hunting, then lumberjacking. if I'm near a fishing node(and only if I'm near a fishing node) I'll grab fishing next, if not I'll get carpentry next. so its not get skills then bost stats its a balance between them. having skills doesn't mean you have skill, you really need the stats to back it up...