brohammed wrote:If only everything was as complicated as fishing.
Ugh, fishing is tooo complicated it almost appears random. Moon phases, string type, hook type, bait type and quality are all possibly factors that can be put into fishing (I think everything but the quality effects the type of fish). It also has some RNG elements as you can catch several types of fish within a small time frame. Its supposedly an algorithm but its far too complicated.
Too compare. Imagine if you planted WWWs and all plants gave WWWs as seeds. Then what plant you got the moon mattered, plow type, what crops are near it and if there is a beehive would change what you got. I mean that would suck.
Personally if it was just location, moon and bait to get one type of fish I'd be fine but its not.
Edit: OH and there could be a giant map that depended on location for what fish you got beyond just basic type of location.