Some useful quality benchmarks

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Re: Some useful quality benchmarks

Postby krikke93 » Tue Jun 18, 2013 4:49 pm

NOOBY93 wrote:
krikke93 wrote:It's stupid animals have fixed levels. I remember when this wasn't the case.

They don't have fixed levels.
if they are close to a village claim they will have a smaller level.

hm? really? Never noticed :o
Hope you have a great day
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Re: Some useful quality benchmarks

Postby NOOBY93 » Tue Jun 18, 2013 4:51 pm

krikke93 wrote:
NOOBY93 wrote:
krikke93 wrote:It's stupid animals have fixed levels. I remember when this wasn't the case.

They don't have fixed levels.
if they are close to a village claim they will have a smaller level.

hm? really? Never noticed :o

Well, even good ol' Krikke has something to learn.
Jalpha wrote:I believe in my interpretation of things.
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Re: Some useful quality benchmarks

Postby Serejai » Tue Jun 18, 2013 9:39 pm

Your formula for bear bones is really, really wrong. We're getting 180Q bones and teeth with 110 Survival. According to your formula we should only be getting 155Q.
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Re: Some useful quality benchmarks

Postby TlalocShared » Tue Jun 18, 2013 9:57 pm

Serejai wrote:Your formula for bear bones is really, really wrong. We're getting 180Q bones and teeth with 110 Survival. According to your formula we should only be getting 155Q.


Tell me your secrets. 120 Surv = Q160 bones.

Formula has always been right far as I've seen. You including nettle bonus?
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Re: Some useful quality benchmarks

Postby LadyV » Sun Aug 25, 2013 3:50 am

hazzor wrote:Each animal has a quality cap on it's bones, assuming all animals are level 10 they are;

Mouflon, Rabbits, wild Chickens & Aurochs - 10
Fox - 40 (Level*4)
Boar - 80 (Level*8)
Deer - 100 (Level*10)
Bear - 200 (Level*20)
Troll - 425 (175+Level*25) but as a troll's level is dependant on it's cave level, the max is 5, which gives a Q of 300




I have completely overlooked this till now. Some corrections.

Fox - 16
Boar - 56
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Re: Some useful quality benchmarks

Postby Seizure » Tue Aug 27, 2013 5:24 pm

Does civilization even effect animal levels anymore?
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