Ramming tactics/how do they work?

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Re: Ramming tactics/how do they work?

Postby Jomme » Sun Sep 14, 2014 10:05 am

nyaiee wrote:A couple strategies that would work for palisades but probably not for most brick wall dwellers:

Longwalling:
Build a palisade corner post 90-100ish tiles out from their wall, before extending it to their claim and using it to protect a ram is very effective against anybody who doesn't have a palibasher, but it might mean they'll move/alt-vault all of their loot.
It also means that you'll likely have to leave a lot of scents when before breaking in, which is a downside if you're afraid of being tracked when off hearth or just don't have much HP.
A benefit of this is it will take most players several minutes to break a palisade, meaning you can sit an alarm bot there and rush over on your warrior/s if you want to defend it.
If you intend to use scouting alts, make sure to build a hearthfire to spawn additional hearthlings on 100-200 tiles away from their wall in case the first one dies.
Image
Note that this is your view distance, it's not seamless, meaning every time your cross one of those lines ~9 tiles in front of you load, and ~9 behind you unload.
Most people would ramcheck as far out as they can while still seeing their walls.
I'd recommend using Apoc Lite to inspect the radius you should place rams at.



Blocking them in:
Simply block their crossroads with signposts, their wall with cornerposts and build the ram next to their wall.
It won't work with any intermediate villages, as they'll have vaults, resource nodes, foraging Idols, friends, etc they could teleport to in order to break the ram.
Note that when blocking a gate you need to either shift+place 3 cornerposts or place 4, as it's possible to escape a gate that only has 2 tiles blocking it.

Lastly, if you can, I'd recommend trying to personal claim any rams or walls you build when you siege other player's forts. It's possible they won't have alternate characters that have vandalism, and going outside on a main/warrior alt is risky by comparison to breaking it with a naked alt. Plus scents are all fun to have.


Thank you senpai, this actually helped a lot. The scents are actually gonna be a help then because he has HF's outside (hehe)
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Re: Ramming tactics/how do they work?

Postby Tonkyhonk » Sun Sep 14, 2014 10:16 am

Jomme wrote:because he has HF's outside (hehe)

wanna share a story on "he" or are you just hoping for someone to come for your scents afterwards?
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Re: Ramming tactics/how do they work?

Postby Jomme » Sun Sep 14, 2014 10:19 am

''He'' is someone that claimed an entire swamp to the south of us. Not a normal swamp, gigantic swamp with somewhat good q that I liked to forage in. Not really a problem but I'd prefer not leaving scents every time I pick up my landed boat, LC's and stuff. And he has not responded to my messages despite the fact that I put them there in (horribly translated) Russian and English, and I can tell he is active cause he has new active tiles there every day and sometimes I even see dropped items/seeds inside.

So he dies, in the name of Wotan.
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Re: Ramming tactics/how do they work?

Postby borka » Sun Sep 14, 2014 11:21 am

I smell Drama Jomme
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Re: Ramming tactics/how do they work?

Postby Jomme » Sun Sep 14, 2014 11:25 am

Well I didn't come here to post drama. Just asking for general ramming tactics and experiences. :lol:
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Re: Ramming tactics/how do they work?

Postby ramones » Tue Sep 16, 2014 12:58 am

Usually the one that puts such threats as "he dies, you will die" etc. is the one that wont do much but throw such words around on forum. And not like you can do anything if someone claimed huge swamp, unless you have a village with 50mil authority to declaim it.
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Re: Ramming tactics/how do they work?

Postby Jomme » Tue Sep 16, 2014 7:54 am

Well. I opened his pali, which is what I wanted, and if I ever find him online I'll kill him. :) Like I said, if I wanted drama I'd have made drama, not ask for tips on how to do this, don't you think?

And my logic was that if I got him to leave the area he'd probably declaim it for the LP or to make another claim elsewhere.
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