What's wrong with people?

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: re: the expected dipshit response

Postby martinuzz » Sat Jan 09, 2010 7:35 pm

Jackard wrote:Obviously, any community can better defend itself than most individuals.



Against griefing? No. You're safer on your own, at least to reduce damage.
When your in a group, griefers will trash the work, and possibly kill more than 1 player in 1 attack.
When alone, only one person loses stuff in that 1 attack.

What I'm saying, when faced with an enemy that has a factor 10 times your stats, it really doesn't matter if you have more people to defend. You just lose more then.
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Re: What's wrong with people?

Postby Potjeh » Sat Jan 09, 2010 7:35 pm

Jackard, stop pretending that villages do anything to protect your stuff. You know better than that.
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Re: Join or Make a Group

Postby desyrio » Sat Jan 09, 2010 7:39 pm

First of all thanks to jorb for the link. The most important thing is knowing that you guys are taking the problem into account. I will follow the news with interest.

Jackard wrote:The player is responsible for joining or creating a community capable of providing their protection. The price of having a random homestead secreted away in the wilderness is accepting the fact that said wilds can be very dangerous and you are on your own.


Well, i can partly accept your reasoning. But then i can remind you that well developed towns do not seem to be exactly safe.
viewtopic.php?f=7&t=4385&start=10
So what do i do? I invest my time in building superboring solid walls, waiting for some powerful guy to ask for "donations" or coming in anyway to take them by himself? I don't think this is a solution of the problem, you simply postpone the trouble... Or could you name a town, which is recruiting, able to protect a noob from almost anyone?

@burgingham: I have already read plenty of times stuff like "we are veteran, we contribute more". Ok, then the fact that you discovered the game earlier than me means that I am just the unwilling target of your tests? lol. How can noobs become veterans and offer their contribute if veterans think this way?

I really think I could have become a veteran, but after the facts I told I simply lost the will to login. I don't think I can (should) force myself :D
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Re: What's wrong with people?

Postby burgingham » Sat Jan 09, 2010 7:44 pm

desryio, I never said newbies do not contribute, I just responded to the false assertion that people who are strong enough to engage in PvP and raiding towns do not contribute. Of course everyone can help to fix bugs and flaws this game has.
Also what you are presenting are all perfectly legitimate examples of raids. THIS IS NOT SENSELESS GRIEFING. No town is perfectly safe, no town should be.
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Re: What's wrong with people?

Postby Jackard » Sat Jan 09, 2010 7:47 pm

Potjeh wrote:Jackard, stop pretending that villages do anything to protect your stuff. You know better than that.

This should be a team game, not a solo one. Teams not only aid in defense but also in growth, offense and recovery.

Any hermitage that gets raided deserves it.
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Re: What's wrong with people?

Postby Potjeh » Sat Jan 09, 2010 7:51 pm

Well yeah, but putting all your eggs in one basket is just asking for trouble. A prudent group of people lives on a bunch of isolated and distant farms, so if one gets hit the others can help it recover.

So yeah, playing as a team helps. Living together just makes things worse. Sure it sucks, but that's just the way it is.

In conclusion, I stand by my argument that villages don't do shit, other than painting a big fat bull's eye on your stuff.
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Re: What's wrong with people?

Postby burgingham » Sat Jan 09, 2010 7:55 pm

Potjeh wrote:Well yeah, but putting all your eggs in one basket is just asking for trouble. A prudent group of people lives on a bunch of isolated and distant farms, so if one gets hit the others can help it recover.

So yeah, playing as a team helps. Living together just makes things worse. Sure it sucks, but that's just the way it is.

In conclusion, I stand by my argument that villages don't do shit, other than painting a big fat bull's eye on your stuff.



au contraire: http://www.havenandhearth.com/forum/viewtopic.php?f=7&t=4069&hilit=pictures+of+our+towns

got raided once, not very sucessfully.
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Re: What's wrong with people?

Postby Potjeh » Sat Jan 09, 2010 7:58 pm

If it's working so well, why did you build that fort?
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Re: What's wrong with people?

Postby Chakravanti » Sat Jan 09, 2010 8:00 pm

Jackard wrote:
Potjeh wrote:Jackard, stop pretending that villages do anything to protect your stuff. You know better than that.

This should be a team game, not a solo one. Teams not only aid in defense but also in growth, offense and recovery.

Any hermitage that gets raided deserves it.


Desyrio is not soloing it btw. I know this because I set him & songoku up. I know where he is and I know enough about politics to know who wanted to kill them. That said, it's likely the attack on his camp was not random.

That aside, potjeh is right. There is no effective form of defense in this game. Retaliation is not possible without a decent investment into alts. That said, I also know that if songoku and desyrio had played their game right and anticipated the fact that someone might attack them (as ALL players should) they were more than capable of producing and/or trading for the materials needed to produce such alts capable of retaliation given the time between when I set them up and the raids.
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That said, I also agree that this should be a team game, not a solo one. It increases the politico factor exponentially when the teamwork factor is amplified. The real probelm here is the insane margin of charecter development and the lack of defensive abilities. As jorb pointed, these factors (except margin factors, they're dead set on seeing that one to the end) are planned to being addressed some time in the future.
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With ice cold hands takin' hold of me
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Re: What's wrong with people?

Postby desyrio » Sat Jan 09, 2010 8:14 pm

@Chakravanti: we hadn't fully moved yet, we were attacked somewhere else, not at "that" village. :)
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