I have a question about tamed animals. When you check their info, besides all the different qualities (milk, hide, etc), there are 2 vertical bars, one orange and the other pink, if I'm not mistaken. What do those indicate?
Thanks.
graal wrote:I have a question about tamed animals. When you check their info, besides all the different qualities (milk, hide, etc), there are 2 vertical bars, one orange and the other pink, if I'm not mistaken. What do those indicate?
Thanks.
fanit937 wrote:Haven & Hearth Combat System Guide
Agasi wrote:Probably untrue but does taking a branch or seed or whatever from a growing tree slow its growth or even decrease its quality? I also feel as if that a tree will have a lower quality if it's growth has been stunted at any time, but that's just a feeling.
Kaldeth wrote: Can anyone here that have done and are doing ranged combat explain what the screen looks like when they hit the target with a stone from a sling or so? maybe even link to a screenshoot or something.
Kaldeth wrote:fanit937 wrote:Haven & Hearth Combat System Guide
Doesnt explain my concern. I asked how the combat would look in ranged and if my experience means the client or something else is making it so the other bars dont move no matter what I do at ranged combat. The link you posted contains this about ranged combat "7. Range Combat.
Range operates differently from Melee. Instead of the bunh of IP and meters and stuff, you have one meter which charges up which you can release to fire. Here is how you use ranged combat.
1. Equip a Sling (or bow). You'd be surprised how many people actually forget this part.
2. Select Combat > Shoot.
3. Select Target on the screen (or portrait if you already are engaged in combat).
4. Wait till the meter charge. The speed of the charge up is based on your marksman skills capped by 2x the weapon quality..
5. Left click to shoot. The fuller the meter, the better chance you have of hitting.
Note that your attack meter will completely deplete but has no effect on accuracy or damage. Also the target's defense meter has no effect on whether you hit or miss either. However if you and/or the target moves, you will lose charge meter depending how far either of you move and high skilled you are at marksman. "
As well as describing a scale at the top during combat. i do not have any type of scale at all, so the guide seem a bit out dated.
Can anyone here that have done and are doing ranged combat explain what the screen looks like when they hit the target with a stone from a sling or so? maybe even link to a screenshoot or something.
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