Please Ask Simple Questions Here

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Please Ask Simple Questions Here

Postby painhertz » Mon May 07, 2012 6:36 am

stripe221 wrote:Hi I can not seem to get my character to fish.

I have equiped the pole, string, hook and bait and they are all together fine. I got the fishing skill and when I saw a spot that fish were jumping out of the water I left clicked on the fish with the hook icon and my character just walked up to the water and i got a message saying "you need the swimming skill to cross the water".

Does anyone know why its not working??
Thanks



You are too far from the fish node. get a boat.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Please Ask Simple Questions Here

Postby Neon14 » Mon May 07, 2012 6:38 am

painhertz wrote:
stripe221 wrote:Hi I can not seem to get my character to fish.

I have equiped the pole, string, hook and bait and they are all together fine. I got the fishing skill and when I saw a spot that fish were jumping out of the water I left clicked on the fish with the hook icon and my character just walked up to the water and i got a message saying "you need the swimming skill to cross the water".

Does anyone know why its not working??
Thanks



You are too far from the fish node. get a boat.


Oh, Bob Saget!

User was warned for this post.
Last edited by TeckXKnight on Mon May 07, 2012 11:20 pm, edited 1 time in total.
Reason: Don't spam in HDI.
BigStronk
User avatar
Neon14
 
Posts: 512
Joined: Wed Nov 09, 2011 6:49 am

Re: Please Ask Simple Questions Here

Postby graal » Mon May 07, 2012 8:34 am

Kaldeth wrote:Thank you dagrimreefah for the images. They dont help as much, since they dont show the combat bars :) So I still dont know if I am bugged or if the client is showing the information properly.

My main issue with ranged combat (as melee combat just leaves me unconsious) is that it lacks visual aids on the action bars during combat to tell me that I am close to killing the target or if my attacks are futile and I am just wasting time and stones.


Okay, let me try to explain this with different words than last time, since you didn't see it, ignored it or simply didn't understand it last time.

Ranged attack ignores the defense bar. It doesn't matter if the enemy is at 100% defense or 0%, you deal the same damage with ranged attack. The ranged attack bypasses defense, but does not reduce it, that's why their defense stays at 100% no matter how much you attack them with ranged attacks.

You can see the red number indicating how much damage you dealt on the attack.

Your attack bar goes down when you use ranged attacks, but the attack bar has no effect on your damage either, that is simply to prevent people from using ranged and then melee right after that to deal a burst of damage (I believe that is the reason, it might be a completely different one, but either way, the important part is that the attack bar has absolutely no relation to ranged attacks. They deal the same damage regardless of your attack bar being at 100% or 0%).

Also, about being able to tell if the target is close to dead or not. You can never really know that, no matter if you are using melee or ranged attack. On melee combat, the defense goes down until it gets to 0, and after that, they start taking SHP damage until they get to 0 SHP damage, which gets them unconscious (in the case of players). After that, if you have the murder skill, you can hit them on the floor to start subtracting HHP damage. With animals, once they get to 0 SHP damage they die. However, you can't tell how much SHP they have remaining.

With ranged attack it's pretty similar, the difference being that you ignore their defense bar, so you always deal the expected damage, but you also cannot tell how close to dead they are, unless you know how much HP they have and subtract each of your hits.

I hope you can now understand, if you can't, I'm giving up on trying to explain.
User avatar
graal
 
Posts: 174
Joined: Mon Mar 12, 2012 8:31 pm

Re: Please Ask Simple Questions Here

Postby dagrimreefah » Mon May 07, 2012 11:22 am

Neon14 wrote:Oh, Bob Saget!

PISS!!!!

User was warned for this post.
Last edited by TeckXKnight on Mon May 07, 2012 11:21 pm, edited 1 time in total.
Reason: Don't spam in HDI.
User avatar
dagrimreefah
 
Posts: 2635
Joined: Wed May 25, 2011 3:01 am

Re: Please Ask Simple Questions Here

Postby Kaldeth » Mon May 07, 2012 6:00 pm

graal wrote:
Kaldeth wrote:Thank you dagrimreefah for the images. They dont help as much, since they dont show the combat bars :) So I still dont know if I am bugged or if the client is showing the information properly.

My main issue with ranged combat (as melee combat just leaves me unconsious) is that it lacks visual aids on the action bars during combat to tell me that I am close to killing the target or if my attacks are futile and I am just wasting time and stones.


Okay, let me try to explain this with different words than last time, since you didn't see it, ignored it or simply didn't understand it last time.

Ranged attack ignores the defense bar. It doesn't matter if the enemy is at 100% defense or 0%, you deal the same damage with ranged attack. The ranged attack bypasses defense, but does not reduce it, that's why their defense stays at 100% no matter how much you attack them with ranged attacks.

You can see the red number indicating how much damage you dealt on the attack.

Your attack bar goes down when you use ranged attacks, but the attack bar has no effect on your damage either, that is simply to prevent people from using ranged and then melee right after that to deal a burst of damage (I believe that is the reason, it might be a completely different one, but either way, the important part is that the attack bar has absolutely no relation to ranged attacks. They deal the same damage regardless of your attack bar being at 100% or 0%).

Also, about being able to tell if the target is close to dead or not. You can never really know that, no matter if you are using melee or ranged attack. On melee combat, the defense goes down until it gets to 0, and after that, they start taking SHP damage until they get to 0 SHP damage, which gets them unconscious (in the case of players). After that, if you have the murder skill, you can hit them on the floor to start subtracting HHP damage. With animals, once they get to 0 SHP damage they die. However, you can't tell how much SHP they have remaining.

With ranged attack it's pretty similar, the difference being that you ignore their defense bar, so you always deal the expected damage, but you also cannot tell how close to dead they are, unless you know how much HP they have and subtract each of your hits.

I hope you can now understand, if you can't, I'm giving up on trying to explain.


Ok, thanks graal. This is understandable. What had me confused and annoyed in game was that there were no way for me to tell if the damage was actually being done, other then the floating numbers. I did think that the engine and coding was done so that even if you fight ranged you will have some type of indication on the health left on your target, but there isn't any of that. So the best I guess for me is to check the wiki and find out what the hp is on a creature and then try and keep a manual tab on how close or far away they are from death.

Thank you for explaining it again.
Kaldeth
 
Posts: 4
Joined: Sat Apr 21, 2012 9:17 am

Re: Please Ask Simple Questions Here

Postby Gregz » Mon May 07, 2012 6:53 pm

Hi guys, what will happen if I claim someone's hearth fire? Would that player be able to teleport to my territory and do something there?
Gregz
 
Posts: 3
Joined: Mon May 07, 2012 6:48 pm

Re: Please Ask Simple Questions Here

Postby graal » Mon May 07, 2012 6:55 pm

Gregz wrote:Hi guys, what will happen if I claim someone's hearth fire? Would this player be able to teleport to my territory and do something there?


They would be able to teleport there, but they would be inside your claim, so they would not be able to do anything without using criminal acts.

Furthermore, you can destroy hearth fires inside your claim without using criminal acts nor leaving scents.
User avatar
graal
 
Posts: 174
Joined: Mon Mar 12, 2012 8:31 pm

Re: Please Ask Simple Questions Here

Postby Agasi » Mon May 07, 2012 11:51 pm

How does decay on a palisade work? Is it that only walls connected to the initial cornerpost that can stay up when one of the sections decay out of existence?
And I'm still wondering about this:
http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=22391&start=2020#p349644
Work on a mining thread for me. Here are my shitty mining notes. http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=31382&p=442398#p442398
Agasi
 
Posts: 102
Joined: Mon Jan 24, 2011 10:59 am

Re: Please Ask Simple Questions Here

Postby borka » Tue May 08, 2012 1:03 am

Palisade Decay:
viewtopic.php?f=2&t=27502
As Pain said: random...

Agasi wrote:Objects in caves/mines don't decay even outside of claims?

That's right

Agasi wrote:Is it only 1 snake you can mine from a mine support per direction?

I don't understand the question - snake mining is normally used when having no mine support
and with mine support you have a radius where you can dig in any direction inside...Ender: in extended menue - second row first icon "show radius" - shows mine support or Beehive or fodder trough radius...
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Please Ask Simple Questions Here

Postby Agasi » Tue May 08, 2012 2:02 am

It seemed to me that walls go down in large sections instead of just a few sections here and there. I don't think its possible for a single palisade section to stand on its own. Don't know exactly how cave-ins work and I assumed it was somewhat like dwarf fortress. So I guess anyway I could mine many snakes in any direction except diagonal as many times as I want but not have them connect maybe. The wiki isn't completely clear here.
Work on a mining thread for me. Here are my shitty mining notes. http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=31382&p=442398#p442398
Agasi
 
Posts: 102
Joined: Mon Jan 24, 2011 10:59 am

PreviousNext

Return to How do I?

Who is online

Users browsing this forum: Claude [Bot] and 6 guests