Bridges in Haven. Just a few drawbacks. (new discovery upda)

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Bridges in Haven. Just a few drawbacks. (new discovery u

Postby borka » Sat May 04, 2013 9:09 am

Swmming vs. Raft crossing competition in sportsareana ?!? Does the "Raftrunner" need to be limited to crawlspeed then? ;)

@Phaen - with blowing up Xcom prolly doesn't mean the waggon but to release the toads from it
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Java 8 - manually downloads - good to check for actual versions url here:
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Remember what the dormouse said: Feed your head Feed your head
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Re: Bridges in Haven. Just a few drawbacks. (new discovery u

Postby overtyped » Sun May 05, 2013 11:51 am

oh my god, a wagon entirely full of LCs containing frogs. That would be magical.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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