Really ticked off

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Re: Really ticked off

Postby sabinati » Mon Dec 07, 2009 7:58 pm

i divided my total LP by my accumulated playing time
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Re: Really ticked off

Postby kedrigh » Mon Dec 07, 2009 8:05 pm

15k here.
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Re: Really ticked off

Postby sabinati » Mon Dec 07, 2009 8:06 pm

Haba wrote:Bear grinding forced you to leave your town and spend hours in the wilds (and Sabi, that's the risk in it)

if you're on foot, nowhere near water, that could be considered a risk. if you're in a boat you're not at risk. the main complaint in this thread seems to be "i can't bowhunt bears from a boat", something that puts you at no risk for large reward.


Haba wrote:Or do you think that grinding clay or building looms is the better way?

no, i think that hunting lower level animals is the better way. level I animals still give a few hundred LP each, plus additional amounts for skinning and butchering, then a little more for making food out of them. it's not hard to get 10 unarmed or melee and go hunting level I stuff, and then you can level your combat another 10 points and hunt level 2 stuff, etc. or, continue using a bow, but don't block the animal from getting to you. get some leather armor and shoot them while they attack you. it should only take a few arrows anyway.
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Re: Really ticked off

Postby loftar » Mon Dec 07, 2009 8:11 pm

Haba wrote:In it's current state the game needs to have an alternative way to gain/recover LP faster.

I'd argue that what the game needs is rather a replacement for the LP system (as well as, of course, a replacement for how bows work, the combat system and general animal AI). ;)

And yes, kimya. Thank you. :)
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Re: Really ticked off

Postby Haba » Mon Dec 07, 2009 8:17 pm

sabinati wrote:
Haba wrote:Bear grinding forced you to leave your town and spend hours in the wilds (and Sabi, that's the risk in it)

if you're on foot, nowhere near water, that could be considered a risk. if you're in a boat you're not at risk. the main complaint in this thread seems to be "i can't bowhunt bears from a boat", something that puts you at no risk for large reward.


Well, I'd say the bigger complaint is that you can't hunt animals with bows anymore. At all. After the animal runs from you once, it will keep running even if you chase it by foot. I'd say the overall tedium of managing your arrows and having lower dmg output was a good compromise for the low risk, and thus giving a way for non-combat oriented meeps to hunt as well.

Hunting by foot was superior earlier, now it has become the only way to hunt (once they fix the animals running way from melee as well).

And my main argument is that this fix, while admittedly necessary, is not justified in the current state of the game. If anything, it just promotes even worse activity (creating massive bear traps to trap animals, macros for grinding clay 24/7).
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Re: Really ticked off

Postby kimya » Mon Dec 07, 2009 8:18 pm

sabinati wrote:no, i think that hunting lower level animals is the better way. level I animals still give a few hundred LP each, plus additional amounts for skinning and butchering, then a little more for making food out of them. it's not hard to get 10 unarmed or melee and go hunting level I stuff, and then you can level your combat another 10 points and hunt level 2 stuff, etc. or, continue using a bow, but don't block the animal from getting to you. get some leather armor and shoot them while they attack you. it should only take a few arrows anyway.


and it makes so much fun to work yourself up from those lousy lvl1 foxes to the first deer (you can actually HIT!!) and bears... like, thats where all the combat manouvers and different attacks come into game.

now, i just hit. no adventure anymore ;)
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Re: Really ticked off

Postby Caradon » Mon Dec 07, 2009 8:58 pm

loftar wrote:
Rhiannon wrote:Because this is really imbalancing

I, for one, thought it was really imbalancing that people could just sit around in boats pounding arrow after arrow in an animal that is too stupid to realize that it's going to die; especially so with the bears. The change I introduced is that animals that cannot find a way to hit back at their attacker will run away much faster. Fight them honestly, and they probably won't be running away. ;)

As for "mines and melee equipment", there shouldn't really be a large problem with taking on animals using leather armor and a stone axe (or your bare hands) -- that's how I fight them with my alt who does not have any mines or melee equipment.

Of course, it is very arguable that archery should work completely differently from how it does currently. It is likewise arguable that you don't normally go around wrestling animals with your bare hands when hunting for meat; at least not in the real world. Those are real issues that we'll get around to sooner or later.



you should still give animals limited stamina so they cant run like children from the pedobear.
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Re: Really ticked off

Postby warrri » Mon Dec 07, 2009 9:11 pm

I couldnt figure when they were invented, but how about these beauties here?
Image

Ok according to wikipedia the first ones were used in the late 16th century.
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Re: Really ticked off

Postby Whippersnapper » Mon Dec 07, 2009 9:48 pm

However, there were bear pits and such... so a sort of trap system wouldn't be a reach. Also add mammoths... :D
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Re: Really ticked off

Postby kimya » Mon Dec 07, 2009 9:49 pm

certainly, animals need to get stamina...
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