Please Ask Simple Questions Here

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Please Ask Simple Questions Here

Postby jumping1 » Sun Sep 08, 2013 9:57 am

mvgulik wrote:
jumping1 wrote:If your'e in a cave and you use Prospect and work out where a node is below you, is there a chance the tiles next to you also have a mineral in them?

Nope. Different cave layers are completely independent, resources/nodes are not shared between them.

OK, thanks.
Mr. Boar doesn't like you....
Image
User avatar
jumping1
 
Posts: 121
Joined: Sat Jul 13, 2013 11:55 am
Location: Ask someone else

Re: Please Ask Simple Questions Here

Postby lennertxxx » Sun Sep 08, 2013 12:27 pm

Does anybody know when the world map is going to extend?
lennertxxx
 
Posts: 44
Joined: Tue Aug 07, 2012 8:00 pm

Re: Please Ask Simple Questions Here

Postby Arcanist » Sun Sep 08, 2013 12:53 pm

I doubt it will extend again, only Loftar and Jorb know.
User avatar
Arcanist
 
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Please Ask Simple Questions Here

Postby Takiari » Sun Sep 08, 2013 6:50 pm

I have a question about wall protection: Currently I live in a valley, with two hills on either side. I want to build a palisade just on top and bottom to seal the cube, since people can't climb hills, but I have seen villages surrounding themselves completely, along the hillside. Why is that? Because it actually protects more or because it costs less?
Image
Takiari
 
Posts: 15
Joined: Tue Aug 27, 2013 8:03 pm

Re: Please Ask Simple Questions Here

Postby borka » Sun Sep 08, 2013 7:00 pm

there was a cliff jumping bug (cliff - ridge) it got fixed but as nobody is sure if there won't be a way to exploit it again they do complete walls and don't use ridges/cliffs as walls
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Please Ask Simple Questions Here

Postby Flyrella » Sun Sep 08, 2013 7:34 pm

Takiari wrote:I have a question about wall protection: Currently I live in a valley, with two hills on either side. I want to build a palisade just on top and bottom to seal the cube, since people can't climb hills, but I have seen villages surrounding themselves completely, along the hillside. Why is that? Because it actually protects more or because it costs less?

borka wrote:there was a cliff jumping bug (cliff - ridge) it got fixed but as nobody is sure if there won't be a way to exploit it again they do complete walls and don't use ridges/cliffs as walls


as I understand cliff jumping is possible at corners only. My neighbor told me to prevent cliff jumping even if it is possible one should build a fence cornerposts or leave some liftable items in the corner so it and nearest tiles would be occupied.

I dont know if it is true or not

Also he showed me very nice cheap way to prevent grifers entering to a village territory through a mine hole: It is just needed to be surrounded by a fence with one tile remained open and something liftable should be on that tile. So when you try to climb the stairs from the mine it will say that territory is occupied cuz there are no empty tiles around a mine hole
:P
User avatar
Flyrella
 
Posts: 417
Joined: Wed Jul 03, 2013 12:28 am

Re: Please Ask Simple Questions Here

Postby Tonkyhonk » Sun Sep 08, 2013 8:32 pm

Flyrella wrote:as I understand cliff jumping is possible at corners only. My neighbor told me to prevent cliff jumping even if it is possible one should build a fence cornerposts or leave some liftable items in the corner so it and nearest tiles would be occupied.

I dont know if it is true or not

it depends on what kind of cliff jumping may be found next.
User avatar
Tonkyhonk
 
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Please Ask Simple Questions Here

Postby Thijssnl » Mon Sep 09, 2013 8:13 am

Can you summon a character holding a stolen item if another character stole it?
Guessing yes but havent ever tested :<
User avatar
Thijssnl
 
Posts: 2389
Joined: Fri Mar 12, 2010 9:09 pm

Re: Please Ask Simple Questions Here

Postby aghmed » Mon Sep 09, 2013 8:16 am

you can track either stolen item or person that stold item
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{
Image
}}
User avatar
aghmed
 
Posts: 238
Joined: Fri Sep 07, 2012 7:20 pm
Location: between London and third part of LSD

Re: Please Ask Simple Questions Here

Postby TeckXKnight » Mon Sep 09, 2013 8:54 am

Thijssnl wrote:Can you summon a character holding a stolen item if another character stole it?
Guessing yes but havent ever tested :<

No, you can only summon the character who left the scents, so the original thief.
User avatar
TeckXKnight
 
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

PreviousNext

Return to How do I?

Who is online

Users browsing this forum: Claude [Bot], Google [Bot] and 4 guests