borka wrote:yep Trespass and Vandalism - scents disappear with claim
This is incorrect. The scents do not disappear with the claim. And THERE IS NO SCENT when destroying, or attempting to destroy a stake claim.
borka wrote:yep Trespass and Vandalism - scents disappear with claim
The Quality seems to be softcapped by dexterity and possibly cooking/farming/sewing [Verify].
The Quality could also be softcapped by the square root of Psyche*Carpentry
RoBWiki wrote:The Quality then softcapped by crafter's Carpentry, Dexterity and Psyche:
jpublic wrote:I was wondering if you can still block off mineholes from either top or bottom by putting construction signs all around the hole. mainly keeping uninvited guests from coming topside?
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