Winterbrass wrote:One character per account, for starters, among other "anti-zerging" measures that Nexus War had.
LOL.
Winterbrass wrote:One character per account, for starters, among other "anti-zerging" measures that Nexus War had.
Potjeh wrote:Winterbrass wrote:One character per account, for starters, among other "anti-zerging" measures that Nexus War had.
LOL.
jorb wrote:Haven aims to be hardcore.
Potjeh wrote:I have seven accounts.
jorb wrote:Haven aims to be hardcore.
Winterbrass wrote:You actually can, very easily.
One character per account, for starters, among other "anti-zerging" measures that Nexus War had.
Gauteamus wrote:What were the other anti-zerg measures in Nexus?
Gauteamus wrote:How would you limit the number of accounts per player (other than the pay-"small"-fee-to-open-account route)?
jorb wrote:Haven aims to be hardcore.
Chakravanti wrote:If you're going to make suggestions you really shoudl be up to par with the things the devs have said about how they plan to develop the game.
In this case the fact that they do not care to police the population into playing a certain way.
jorb wrote:Haven aims to be hardcore.
Winterbrass wrote:Chakravanti wrote:You're wrong. You cannot prevent alt abuse.
You actually can, very easily. One character per account, for starters, among other "anti-zerging" measures that Nexus War had.
Winterbrass wrote:I don't believe in positive reinforcement. Fear of punishment should be sufficient motivation to prevent people from abusing game features. If the devs said 'one account per player' and a player opened a second account, they should, upon discovery, be permabanned from the game.
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