Please Ask Simple Questions Here

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Re: Please Ask Simple Questions Here

Postby Arcanist » Mon Mar 31, 2014 11:21 am

Image

(122 + 100) /2 = 111
(111 + 10) /2 = 60.5

(122 + 10) /2 = 66

Wool gotten from a sheep is not softcapped by survival then dex. It may be softcapped by dex then by survival.

Image
(126 + 100) /2 = 113 ;survival
(113 + 20) /2 = 66.5 ;tool q
(66 + 10) /2 = 33 ; dex
nope

(126 + 20) /2 = 73 ;tool
(73 + 10) /2 = 41 ; dex

Wool is first softcapped by the tool q, then by dex.

Image

(126 + 20) /2 = 73 ;tool
(73 + 10) /2 = 41 ; dex
(41 + 1) /2 = 22 ; survival

Wool is not softcapped by survival.
I would say that you are correct with the four leaf clovers, if it does what you say it does, in that the wool base q is the clover q softcapped by survival.
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Re: Please Ask Simple Questions Here

Postby ZeggyZon » Tue Apr 01, 2014 1:08 am

(122 + 100) /2 = 111
(111 + 10) /2 = 60.5

(122 + 10) /2 = 66

Wool gotten from a sheep is not softcapped by survival then dex. It may be softcapped by dex then by survival.


(126 + 100) /2 = 113 ;survival
(113 + 20) /2 = 66.5 ;tool q
(66 + 10) /2 = 33 ; dex
nope

(126 + 20) /2 = 73 ;tool
(73 + 10) /2 = 41 ; dex

Wool is first softcapped by the tool q, then by dex.



(126 + 20) /2 = 73 ;tool
(73 + 10) /2 = 41 ; dex
(41 + 1) /2 = 22 ; survival

Wool is not softcapped by survival.
I would say that you are correct with the four leaf clovers, if it does what you say it does, in that the wool base q is the clover q softcapped by survival.



Using clovers to get wool from mouflons is softcapped by survival but only when the clover is fed to the mouflon not when the wool is sheared. Even a char with really low survival can shear a mouflon and get wool only to be softcapped by the shearers dex and tool as long as the clover was fed from a char with high survival. This only pertains to clovers and mouflons not sheep, they are probably just softcapped by dex and tool.

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Re: Please Ask Simple Questions Here

Postby FatnessV6 » Tue Apr 01, 2014 3:33 am

I can't expand my claim,it brings up the land management tool when I right click my claim :x .
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Re: Please Ask Simple Questions Here

Postby Tonkyhonk » Tue Apr 01, 2014 3:35 am

FatnessV6 wrote:I can't expand my claim,it brings up the land management tool when I right click my claim :x .

update your enders client.
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Re: Please Ask Simple Questions Here

Postby FatnessV6 » Tue Apr 01, 2014 3:40 am

Tonkyhonk wrote:
FatnessV6 wrote:I can't expand my claim,it brings up the land management tool when I right click my claim :x .

update your enders client.

Well I dont know how to update it,also I don't know how to install Enders client,I knew how to before now he changed it and I don't know a thing.
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Re: Please Ask Simple Questions Here

Postby Tonkyhonk » Tue Apr 01, 2014 4:02 am

either way, wrong thread to ask.
viewtopic.php?f=27&t=14575#p165075
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Re: Please Ask Simple Questions Here

Postby jewjitsu_master » Tue Apr 01, 2014 7:37 am

I have two characters, one in a very distant village(Player A), and another in an old base I had(Player B).
I was able to have Player B join Player A's village.
I'm trying to get some stuff from the old base to the distant village, but in a way that Player B can almost freely teleport back and forth to gather stuff. Player B is a very new character with only 13 AGI- So I cant really have him "travel to village" from the huge amount of travel weariness resistance that's needed(Took Player A about 2.5Hrs to walk there). Is there any way to get back and forth without leaving Player B stranded on one end?
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Re: Please Ask Simple Questions Here

Postby Holya » Tue Apr 01, 2014 8:17 am

Smash his hearthfire, that was he can travel an infinite distance between village idols.
Alternatively, if you don't have an Idol at your original base, make alts, smash their hearthfires and have them travel to the new village.
Anarchist wrote:confirmed haven's most horrible LS
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Re: Please Ask Simple Questions Here

Postby raupe91 » Tue Apr 01, 2014 4:18 pm

Im pretty sure i missed something, so im asking that here: Is there a way to remove / destroy a log cabin? I read something about that it decays; but it does only decay on unclaimed land, right? How long would that take if it works that way?

greetz
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Re: Please Ask Simple Questions Here

Postby GrapefruitV » Tue Apr 01, 2014 4:21 pm

raupe91 wrote:Im pretty sure i missed something, so im asking that here: Is there a way to remove / destroy a log cabin? I read something about that it decays; but it does only decay on unclaimed land, right? How long would that take if it works that way?

greetz

the time is pretty random, it can take months
you can destroy a cabin by hands (you would need around 300-400str, depends on what tool you're using) or with a battering ram (in this case you can do it with fresh alt)
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