overtyped wrote:The_Lich_King wrote:I like the idea of people having to deal with griefers and for the people to decide what to do with them.
Haven... reminds me of an article I read once about the stanford prison experiment. What happens when you put good people in an evil place, that's what haven is.
The people who go into the game with peaceful intentions end up become warriors themselves, pillaging and murdering in their wake.
The rangers who strive to protect others end up becoming what they hunt.
This game is a social experiment and I think it proves that there is no such thing as a good or bad person. Give a human power.. just a tiny bit of power over others and it will corrupt them quickly.
That's why haven is fun
Another fun aspect on Haven is how it makes an illusion that raiding will make you rich easy, even though peaceful farmers can make the hardest hitting warriors in the least time. This makes it so that if a peaceful farmer breaks bad, everyone around him is fucked.