Dataslycer wrote:
- Strength- Attack damage, destroying building, smithing
- Agility- Long distant traveling, reduction of damage from ranged attacks, some combat moves like sidestep
- Intelligence- Village Authority Gain, Criminal Scent Evasion, Bone Clay Crafting, opportunity knocks
- Constitution- Your maximum HP, stamina drain while swimming
- Perception- Your minimum damage for Range, seeing foragable objects, detecting criminal scents, cooking
- Charisma- Milking Cows, Village Authority Gain, Group Combat effectiveness, Bonfire Feasting
- Dexterity- Clay Crafting, Cloth Crafting, fishing lure crafting
- Psyche- Jewel Crafting, Tidiness of Tables for Feasting, Silk Cloth Crafting, Symbel Crafting
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