by Potjeh » Fri Aug 20, 2010 7:30 pm
Don't even try hitting until you get full advantage. Invocation of the Skuld is the best move for this, if you have it. Use Charge for getting the init (it has the shortest cooldown). Use slide for getting your defence up (you need to have offence for it to work). Use Flex to raise offence. The goal at first is to just gather init and not get hit, but you should raise advantage ASAP so you lose less defence. Once you have full advantage and enough init for 3-4 hits, plus 6 for flexing, start attacking. Flex to full offence, then hit, rinse and repeat. I recommend Chop for depleting the defence, and once it's low switch to Cleave.

Bottleneck