Stolen Items

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Stolen Items

Postby Explorer01 » Wed Oct 06, 2010 4:45 am

If thief uses stolen item in construction (like plant fibre to make rope, or bone glue to make palisade) or "processes" it (cooking an egg into boiled egg), can it still be tracked with theft scents?
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Re: Stolen Items

Postby Irish_Pride » Wed Oct 06, 2010 5:09 am

I think theft scents lead to the perpetrator, and not the object.

If not, that's a good question.
Lol why u mad tho?
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Re: Stolen Items

Postby DatOneGuy » Wed Oct 06, 2010 5:20 am

Irish_Pride wrote:I think theft scents lead to the perpetrator, and not the object.

If not, that's a good question.

If you track item they lead to item, but if the item is 'consumed' it used to just say the item is gone or whatever. Now that altvaulted ones lead to the alt's HF I wonder if the items lead to what they constructed...
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Re: Stolen Items

Postby Neptjunoue » Wed Oct 06, 2010 5:49 am

Theft sent always points towards the object location whether on the character, in an alt vault character, or in a container. If the item is consumed by process of building, crafting, or despawned while on ground. the item no longer exist thus cannot be tracked.
Reaper, Reaper, that's what people call me! Why?
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
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Re: Stolen Items

Postby Explorer01 » Wed Oct 06, 2010 6:37 am

Thank you for replying.

But what if I put it in container then put put container inside cave? It still be tracked to entrance of cave then?
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Re: Stolen Items

Postby Neptjunoue » Wed Oct 06, 2010 6:42 am

Yes. The same thing occurs with houses that the scent points to the houses that the item is in.
Reaper, Reaper, that's what people call me! Why?
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
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