sabinati wrote:things don't need to be liftable to put them on a raft
Derp, I entirely forgot about vehicles.
Well right now you give the defenders 24 hours to see and destroy the ram before it's usable, and being able to carry it large distances on raft would negate that since you can just build it anywhere. I mean, if you can ferry them, what would be the point in limiting their movement at all?
I'd be fine with DoG's suggestion if rams took the entire decay hit from transport, that way the status quo is essentially maintained. You would recycle an already built ram by dumping it somewhere else, and it'd act as if it was freshly built there (well once you repair it.)
If it's still usable right away on disembark, it'd penalize villages built within 15/10/even a single tile away from a river while keeping more remote villages safe, and I don't see the purpose behind that kind of discrimination?
Hell, river villages would already get shafted even if you need to repair the ram, since it will take many days and many repair jobs to reach a landlocked village, why would you want to punish them further? If you want to be truly fair, rams should then be liftable so you can threaten remote villages with a recycled ram too. (Of course a ram will decay when it's lifted.)
tl;dr: If you want raiders to be able to blitz a village then simply remove the movement limit on rams. (I'm all for that myself, but people who don't play 24 hours a day might bawww.)