Hi everyone. Today I present to you a few tips for leading a village a having said village prosper.
Lets get started!
* Note: Having a plot system up to you. The pros and cons are nearly equal. It is completely dependent on the villagers style of game play and your defenses. I recommend having a place where items of high worth are stored with the key on an alt so that not everything is lost during a raid.
* Note 2: This guide is really intended for a village from the start of the server.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
First of all, establish trust and friendship among your members.
- • Set up a private chat where you can talk outside of the game. It doesn't have to be a pay service like ventrilo.
- • You really need a brick wall. A palisade will do at first, but a upgrade to brick is virtually mandatory.
- • Gather those WWW so you can have all of the farming crops ASAP. This helps you be a step above the rest.
• Set up village organization that allows your village to be at its fullest potential at all times.
- • Iron, Copper, and Tin especially. Silver and gold is needed for that jeweler.
- • Don't give your villagers menial jobs. All of them should be able to farm.
• Do not recruit "tanners" or "fisherman" or "road-builders". You should bring in a member, and then make it a village obligation for them to help out with things like making leather and paving, or even building houses at first. It seems like a horrible job, but villagers will see the value in it.
- • Encourage a villager to specify in a certain trade, like farming or smithing. It is by all means of utmost importance to have a high quality farmer. But you shouldn't have half smiths and half farmers. HQ fibres are the most valuable thing for tree making, and HQ wood is the cornerstone to a successful village.
• Have a survivalist. You need that 200 survival to create bone saws and craft slings.
• Go for that jeweler! Jewelry is extremely necessary!
• Have capable fighters.
• Remember, do not force jobs upon people. Let them choose. Everyone can farm and hunt and use the LP to raise their specialty.
• Do not forget about someone with DEX and sewing. Farm hats and chefs hats are a must!
- • Having high quality resources readily available via crossroad is of utmost importance!
• With this, establish connections with other villages. The more contacts you have around the world, the stronger your village is, trust me.
- • No joke, from the start of the village you should be growing trees. It is a community effort, and the rewards are huge in comparison to the effort. You need that wood to make better metal, better tree pots, better herb tables, and that farmer of yours consistently raising fibre quality is essential.
• Grow only trees are are indigenous to your terrain for wood purposes, unless you want to terraform the hell out of your tree growing space.
- • Trading is super important. You need this to fill in the gaps of your village. Have something missing? Trade for it and keep your quality increasing.
- • Feast from the beginning. Have your jeweler level cooking so it goes hand in hand with the setting-of-tables. sqrt(PSY * COOKING)!
• A jeweler is needed to make many of the settings.
- • Smoke tobacco and wear forges when making jewelry.
• Wear merch rings and a chef hat when setting tables.
- • Everyone needs a merchant robe.
• Silk is needed for table settings.
• Silk is of utmost importance for ranger bows.
• You should be raising quality from the beginning!
• Plant multiple mulberry trees so you can use one while you grow another for keeping the mulberry quality up!
- • It is important to start taming and raising cows and sheep and chickens early so you have milk for dairy and wool for gauze.