why to grow up stealth and exploration skill ?

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why to grow up stealth and exploration skill ?

Postby VoodooDog » Tue Aug 04, 2009 12:04 pm

i grow up both a bit, but didnt see any changes in gameplay.
could u please explain wich sense this both values have ?
VoodooDog
 
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Re: why to grow up stealth and exploration skill ?

Postby Rift » Tue Aug 04, 2009 12:11 pm

Well, basically every crime [trespassing, stealing, battery, murder] ect.. leaves scents
Exploration x Perception = Chance to find scents [As of when someones looking for the scent]
Stealth x Intelligence = Chance to hide scents [As of when the scent is left]
Then the difference between the 2 is taken, and with a small amount of randomness a check is done to determine whether or not a person looking for scents finds them.
ie.. a thief with high intelligence and stealth can steal/murder people and a person with low perception and/or exploration wont be able to find their scents.
Thus people who throw lots into intelligence and stealth can commit crimes with a great deal less likely of a chance of having their scents discovered.

A similar check is done whenever a person who found a scent [and has it in his inventory] attempts to track the criminal, the Directional pie [it points in the direction of the criminal] is more accurate or vague depending upon the various values.
Rift
 
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Re: why to grow up stealth and exploration skill ?

Postby VoodooDog » Tue Aug 04, 2009 12:28 pm

okay thank you.
but i realy dont understand the concept of finding scents.

how that works ?
VoodooDog
 
Posts: 856
Joined: Sat Aug 01, 2009 10:27 pm

Re: why to grow up stealth and exploration skill ?

Postby Rift » Tue Aug 04, 2009 2:30 pm

when you click "turn tracking on" [you need the ranging skill] as you move around "scents" appear on your screen denoting crimes and the like. They are glowing bars with smoke coming off of them.
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