Wooden Bows are the new "thang" due to the brutal nerfing of our slings so I wanted to open some discussion for tips and tactics. Not looking for tears in here, if you please.
I've been successful with the following so far:
Marksman 150+ - Aim is reasonably fast. Obviously not pegged instantly like a sling and aim drops when critters move, but it's not painful slow like your first 20 MM.
q154 bow & q160ish arrows - I really like this combo. It's 1-hit on all forest critters except bears (only tested on IX and X animals), but for bears it's the sweet spot of a 2-hit kill with no fleeing. Anyone getting 1-hit kills on X bears with a better bow & arrow combo? I'm not sure it's possible with current gear.
Inventory space flat out sucks, but that doesn't matter if you're just LP farming. For getting meat I've built a HF + small claim near my hunting area, travel with a boat and drop it in the claim. Wander the area looking for kills, then cut up/drag what I can to the boat and then travel to the village idol to deposit when the boat is full. If you boat hunt that should be better, but I hate zipping all over just to check multiple X spots for wildlife.
I've been using a quiver but I'm wondering if anyone has tried carrying loose arrows with a backpack? With a merch robe you'd get 4 arrows + 2 spaces using a backpack, which obviously trades arrows for spaces as they get used up. Arrow recovery rate appears to be a bit over 50% (60%-70%?) unless I'm just getting lucky. I'm wondering if the backpack may prove more useful over a quiver for shoot + butcher hunting?
For boars and fox I've just been punching them to death to save ammo. Plus I don't butcher them, so it's just for LP. Fox flee speed is pretty infuriating though. I'll have to try again tonight now that knuckles are apparently working correctly (right?)
Agility and light armor is now a must for me while bow hunting. Any attack, even if it doesn't break defense, drops your aim now. So having the enemy attack 20% slower seems beneficial to me, gives you more time to make attacks between theirs. Too bad agility doesn't help aiming speed, that would be double sweet.