How do quality nodes work? For example, high quality clay in a mudflat. Is there a single tile where it is the highest quality, e.g. Ql50, and then it decreases in a circle around that? How large is the radius of the circle? Does the size of the circle depend on the quality of the highest Ql tile, so larger qualities are easier to be found?
Edit: In my search for clay, the following situation keeps happening to me, and I don't know why:
I dig in a mudflat. My character digs up about 5 pieces of Q10 clay without stopping. I move north 5 tiles, and he digs more Q10 clay without stopping. I dig in a radius around the original spot, and my character keeps digging Q10 clay without stopping. All of a sudden, it stops. Even if I did in places where I previously dug Q10 clay without stopping, there is no more clay, nothing happens after digging.
The exact same also happens with river clay.
Why is this? Is it because I'm constantly encountering Q10 nodes, and after digging up around 15 clay in a small circle in the area, it is exhausted of clay?