Taikand wrote:Don't expect your crop to go over your soil q. That theoretical softcap is actually a hardcap.Any seed that goes over the q of the soil will be dragged down, so there's no way in which you can raise the q of your seeds.
That's just rediculous. Trying hard then to understand the purpose of getting your farming above the level of soil you happen to find, which is about pathetic since hardly no resources of any decent quailty are anywhere in 2 supergrids ive searched. What exactly WAS the purpose for making farming nothing but q30 crops the "end game" for? I mean you find a soil spot, 30, 60 50 whatever...then get your crops up to that and ...game over. Nothing more to strive for. Well, unless you consider 1000 hours of clicking in a boat down river for higher to be " a game". From what I've noticed so far, with very sparse resources of any kind over 30. All the former game play of building your stats to increase quality of your items has been castrated. You can basically finish the game in a few weeks (Especially if you are a farmer). CLick until you can't anymore, settle for the 50 soil, get your crops up to it and then...sit? Anyone illustrate the purpose of the game/stats now passed a month of play? If what is said is true here then it's pretty much a non-starter.
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