The defense consumed by an attack is (sqrt(AW / BW) / 2) * AttackBarFullness, where AW is your attack's weight (based on the attack being used and its relevant skill value), and BW is the enemy's defensive weight (based on the maneuver they are using and the relevant skill value). Your attack weight is multiplied by from 0.5 to 2.0, depending on the combat advantage. See Combat: Attacks, Moves & Maneuvers for the weights of various moves.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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