Question about combat system.

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Question about combat system.

Postby McbrittleTates » Wed Jan 19, 2011 9:43 am

I'm attacking this guy, and I'm doing 0 damage, but hearing a *cling* sound. Is his armor eventually going to break, or am I just absolutely doing nothing?

edit: nevermind, his armor just broke.
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Re: Question about combat system.

Postby Oddity » Wed Jan 19, 2011 6:32 pm

For future reference, it is impossible to tell whether you are hitting his armor hard enough to deal damage to it.
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Re: Question about combat system.

Postby toshirohayate » Thu Jan 20, 2011 12:02 am

McbrittleTates wrote:I'm attacking this guy, and I'm doing 0 damage, but hearing a *cling* sound. Is his armor eventually going to break, or am I just absolutely doing nothing?

edit: nevermind, his armor just broke.


If you hear that clank sound, you're not even touching his armor.
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Re: Question about combat system.

Postby rye130 » Thu Jan 20, 2011 12:51 am

toshirohayate wrote:
McbrittleTates wrote:I'm attacking this guy, and I'm doing 0 damage, but hearing a *cling* sound. Is his armor eventually going to break, or am I just absolutely doing nothing?

edit: nevermind, his armor just broke.


If you hear that clank sound, you're not even touching his armor.


Wrong. What Oddity said is right.
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Re: Question about combat system.

Postby toshirohayate » Thu Jan 20, 2011 3:11 am

rye130 wrote:
toshirohayate wrote:
McbrittleTates wrote:I'm attacking this guy, and I'm doing 0 damage, but hearing a *cling* sound. Is his armor eventually going to break, or am I just absolutely doing nothing?

edit: nevermind, his armor just broke.


If you hear that clank sound, you're not even touching his armor.


Wrong. What Oddity said is right.


So you're saying, if you shoot an armored guy with a sling, and it does 0 with the clang, it's not possible to tell if t is impossible to tell whether you are hitting his armor hard enough to deal damage to it?
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Re: Question about combat system.

Postby rye130 » Thu Jan 20, 2011 4:34 am

When you shot someone in armor it makes a clink sound unless it actually damages the player. You can't tell whether the armor is damaged or not. Had you said "you're not even touching his health" or some other similar form you would have been right.
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