by Blaze » Wed Jun 03, 2009 1:43 am
Obviously, your skill with a weapon determines how often you'll hit. And I'm supposing that perception and/or agility will increase your chances as well. From what I've observed, Combat advantage gives a bonus to your chances of hitting AND dodging. How much a bonus it gives is probably determined by battle intensity and how big the advantage is. Initiative doesn't seem to increase to-hit or potential damage. All I know is that I need it to perform instance attacks/maneuvers.
I have a question as well: Does equipping a shield innately give a small bonus to dodge/block or do I have to choose "Shield" on my combat maneuver list in order to gain any positive effects?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.