by Valnar » Sat Feb 05, 2011 11:23 pm
Farming quality goes basically like this.
Every time you harvest a crop the quality of each seed is random value between [-5,+5] of the quality of the seed that got planted.
There are currently 2 caps in the quality for plants.
The first one is soil quality which is a soft cap. When the quality of the seed planted is above the quality of the soil the quality of seed you get from harvesting is a random value of [-5,+2] so it become harder to raise the quality of your plants above the quality of soil.
The second cap is your farming skill which I believe is a hard cap. I am not entirely sure how this cap works but if I remember right it limits your quality of plants to your farming skill + 3.
I may be wrong on some of the specific numbers I gave but this should give a good idea of how the quality system works for farming.