The main draw of the game for me was the crafting + infinite leveling/skilling. (Mathematically speaking)
However after a LOT of reading on the wiki I came to a understanding that this may not be the case, and that things in the game (According to the wiki) are capped at around q40. Due to capped clay/stone/water quality, despite the fact that player skill levels go to infinity. (With exception of survival)
So basically what I'm asking here, if anyone can confirm if this is correct or completely wrong. The only reason I question this (Due to it being hinted at over and over again on the wiki.) is that several posts give item stats at quality levels well above 40. Such as q160, which mathematically should not be possible, since everything would be capped at the max quality "elements" of water/stone/clay from which everything in the game is dependent on.
Anyway I'm rambling on, so is this correct? Or is the wiki is desperate need of being corrected? I'd like to know if this game will have any purpose in playing after a month or two when I have all craftables at q40 and have nothing else to do. The possibility of unlimited crafting levels is the only reason for me enjoying the game.