Quality for planted trees depends on the Pot Q, Soil Q, Water Q, and your Farming skill
(((Soil+Soil+Soil+Soil)/4)+Pot+Water+Seed+table)/5=Tree Q
Sevenless wrote:Wiki isn't clear my bodacious bottomQuality for planted trees depends on the Pot Q, Soil Q, Water Q, and your Farming skill
(((Soil+Soil+Soil+Soil)/4)+Pot+Water+Seed+table)/5=Tree Q
You need to look under treeplanter's pot to find that formula. Basic way to explain it is the quality of your soil contributes 1 point of tree quality for every 5 points of soil quality. If the net quality is higher than your farming skill, the resultant tree Q is averaged with your farming skill. Unlike farming plants, which has a random variable involved, tree farming is entirely limited by the quality of your inputs. After you get enough generations to reach your max quality based off your available resources, you'll never be able to increase it further without some outside input.
There is a small ambiguity about "planting" the tree. As far as I can tell in game, this is based off of who puts the items into the pot. It's their nature skill that determines sprout time / sprout chance and their farming skill that determines quality.
Once it's sprouted the tree will die after a certain amount of time. But planted in soil it will never die, though its growth may be stunted by objects within its 5x5 growth area.
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