Sorry for asking questions that have been mildly asked before. I've done some looking I just want to confirm what I heard. There are 3 main questions (the first one is multiple parts).
#1 Silk quality:
Silk moth eggs as a baseline
Herb Tables softcaps
Leaves soft cap (if they are lower)
Cauldron doesn't matter?
Spinning Wheel: Soft cap? or can it Increase also?
Loom: Same as spinning wheel?
Where does PSY effect things is it in the production of materials like from Silk to Ranger's Cloak? And does is it combined with dex when determining so (sqrt(dex*psy))?
And at what point does the cuberoot(farming*dex*sewing) come into play?
#2: When feeding silkworms does it matter the placement of them or their food? I want to know if I can just leave silkworms with 4 food each randomly scattered in 1 cupboard or does it have to be organized.
#3: Whats the best way to catch eels? Any suggestion I'm trying to up my PSY to make better silk and symbels. Might be the Jeweler later on.
Thanks for any help.