MM and sling quality

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MM and sling quality

Postby Ziggyzog » Mon Apr 18, 2011 4:11 am

Lets say I have a sling Q10, sling Q20, and 10MM

I heard rumors that the higher Q the weapon is the longer it takes to aim with them, but the more powerful. Is the longer part true or is it the other way around?
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Re: MM and sling quality

Postby Gorbane » Mon Apr 18, 2011 4:22 am

Rumors?
No, the higher the quality of the weapon (sling, bow, ranger's bow) the faster it aims AND the harder it hits. http://ringofbrodgar.com/wiki/Archery
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Re: MM and sling quality

Postby Girlinhat » Mon Apr 18, 2011 5:00 am

Not higher quality, but higher tier. Basically, a sling is Tier I, with a base aiming speed of 1x and a skill allowance of 2x. This means, you with 10 Marks can use a q10 or q20 sling, and it will function like a q10 sling. If you had 30 Marks, then your q10 sling would function like a q20 sling (since it allows 2x the skill) but your q20 sling would function like a q30. In other words, your sling should always be 1/2 of your marksmanship skill.

Bows are twice as hard to aim, so with the same skill and quality, it will take twice as long to line up a shot, but it will hit much harder due to the bow's higher damage potential and its ammo. But, with ammo, it introduces another cap. The lowest value of ammo, weapon, and skill is the actual value. q10 stone arrows with a q70 bow will only aim at q10 speed, although the better bow will give it more damage when it hits. Bows have a 2x skill allowance, so a q40 bow and q40 bone bolt (bear bones are your friend) will let you utilize up to skill 80 in Marks.

Rangers bows are 6 times harder to aim than a sling (three times harder than a regular bow) but if you can ever get a good ranger's bow, you can one-shot bears. To help with the longer aiming speed, you can use 3x skill allowance. A q60 ranger's bow lets you utilize the aiming speed of level 160 marks. But, this ranger's bow will only aim as fast as a q10 sling with 20 Marks.

TL;DR - Higher quality lets you aim faster. Better weapon types aim slower.
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Re: MM and sling quality

Postby MagicManICT » Mon Apr 18, 2011 5:10 am

I think you have that a bit off. Your weapon quality caps your effective MM. If you have a q10 sling, the max effective MM is 20. It's called IEMM, and each weapon has a different value.

If the same person has a q30 sling, he's still only aiming with 20 MM skill, but will do the increased damage the q30 sling provides.
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Re: MM and sling quality

Postby Girlinhat » Mon Apr 18, 2011 6:04 am

Ah, well, bad language on my part. Instead of "It functions like a q20 sling" I should have said "It aims like a q20 sling". It will do increased damage due to sling quality, but you can only aim as fast as your skill allows.
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Re: MM and sling quality

Postby daemmonium » Mon Apr 18, 2011 12:47 pm

Why people make it so complicated?
3 ranged weapons:
-Sling . IEMM: x2 . Base Damage: 60
-Bow . IEMM: x2 . Base Damage: 110
-Ranger's Bow . IEMM: x3 . Base Damage: 300

Ammunitions are stones for Sling (which doesnt cap anything) and Bone Arrows for Bow/Rangers (IEMM: x2).

Your aiming speed is affected by the weapon used and your MM. Sling aims 6 times faster than a ranger's bow. Bow aims 3 times faster than the ranger's bow.
IEMM stands for (basically) the maximum MM you will use as a improver of your aiming speed. If it's x3, then Qx3 is the limit of the MM you will use.
Damage is another thing, and it has a min and a max.
Max Damage : Base Damage * sqrt(q/10)
Min Damage: 0.5 * (Your PER / Enemy AGI) * MAX DAMAGE

And that's it.
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Re: MM and sling quality

Postby MagicManICT » Mon Apr 18, 2011 5:42 pm

daemmonium wrote:Why people make it so complicated?



Because it is a bit complicated looking at all that for a newbie. All a newbie needs to know is:

Max effective MM == 2x sling Q. Damage is based on Q of sling. Don't use anything other than a sling until you hit 50-60 MM

If they're ready to begin learning about how bows function, they should then dig into all the numbers.
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