This post came about why I was talking with a villager about the effectiveness of archery. He's more experienced than me but I was sceptical of whether or not it would work.
He said that a Ranger's Bow is still a power house and that it can break through a fully equipped Hearthling's Armor and do damage to them.
Here are my number's:
Steel Helm 50/25
Plate Armor 150/75
Soldiers Gauntlets 15/10
Rangers Boots 15/15
Vapntreyiu 10/10
Leather Pants 25/25
The rest don't matter.
Lets assume everything is q40 and the leather is q90 (maybe a little lower or higher but 90 is an easy number)
The total would be: 100/50 + 300/150 + 30/20 + 30/30 + 20/20 + 75/75 = 555/345 (900 total)
Lets assume you have the same agility as your opponent and you have a 40q ranger's bow and 90q arrow.
Your max damage is 660 and your minimum damage is 330. Assume that the rng is based off a flat randomizer we can average these to find the average damage per shot:
495.
If we apply martial Personal beliefs then the damage is: 792 max and 594 average.
Your average shot won't break their reflection. Even your max damage won't break all their armor.
Lets assume higher numbers:
79q metal armor (2.8 multiplier) a 2.8 multiplier, The pants are of course the same, the Vapntreyui are 90 and the Ranger Boots are 90.
That's 140/70 + 420/110 + 42/28 + 45/45 + 30/30 + 75/75 = 752/358 (1110 total)
Now lets assume you have a 90q Ranger's Bow and 123q Bone Arrow (3.5 multiplier).
Your max damage will be: 970 damage and lets say you have you equal perc to their agl. The minimum damage is: 485. The average is: 727.5. Which will break the reflection but not the armor's absorption. Your max damage won't break it either.
With Full Martial that's: 1164 max (enough to break) and 873 average.
Upping your perc will only cause the damage to become more stable but not increase beyond your max damage.
If someone has better numbers I'll gladly calculate them.