DatOneGuy wrote:Very nice to see this, how far do you plan on covering? Building a basic hermit settlement?
I think the current skills/LP section should be cleaned up big time with subheaders and such.
You should definitely link to Avu's Defense Guide but unless he finally updated it (doubt it since he mostly just posted it so newbies would stop getting raided), there's some critical information that should be added like always having your walls extend 50 tiles in any direction past your actual village so that people can't see in or shoot in.
Yeah, sounds about right. Walking people up to basic hermit settlement with references to expanding and accommodating multiple players. Linking Defense guide, village location guide (I know it exists, never read it personally. Must search that), taming guide, combat guide (with some expansions from me about basic move combos for PvP combat) is all planned when I get there.
As for the 50 tile rule, agreed on it. I do think it's a little beyond what I could expect a <1 month old player to build solo, or even a group of noobs to build. Remember that for them, a 200 tile long palisade is an incredible amount of work already for them. I'm trying to keep the guide within realism of what the average player beginning player will be willing to build. If I start talking about building what's to them the great wall of china they will start cutting corners. And I don't want them to cut the wrong corners. I'd rather have a settlement up with moderate defenses instead of a village with good defenses and some critical flaw that you know someone will find.
EDIT: While I'm thinking on it. How were you suggesting ordering the LP gain section? I was originally going to just list skills, but I realized that each set of new skills introduced new activities. So I started structuring it as a walk through loosely based on when you're leveling up skills. Certainly for the first week of play or so. After hitting the hunting at lvl 10-20 MM I was going to break off into general discussion of village type activities which are no longer tied to a beginners skill levels (directly at least)